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RUST ANALYTICS
LIVE50,523PLY11,613SRV
QUOTE 183.141.176.192:28015 Offline checked 23d ago

测试服

quad moddedoxidepve
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,491
top 69%
Rank · 7d ago
#7,337
8154 places down
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 5
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 13:44 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average0/51+0
2[KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average0/50+0
3[陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on average1/99+1
4【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑FriendlyEA · trio · monthly · 30 on average13/100+4+49.0%
5桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average26/100−54−67.5%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average30/100+2+8.9%

Quick answers

from the figures on this page

Server Rules

How is 测试服 configured in terms of rules and settings?

The name of 测试服 carries no gather rate. A maximum of 4 players per group is set through quad. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is not active.

Which map is played on 测试服?

The map on 测试服 is procedural, size 3,000, with seed 5, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does 测试服 sit in the rankings?

In the top 69% of all ranked servers, 测试服 is #15,491 on player hours over the last seven days. Among servers in quad, it stands at #611.

What is the population on 测试服?

Right now, 测试服 is offline; the last sighting was 23 days 4 hours ago.

Wipe Frequency

How does 测试服 handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.

How often does 测试服 wipe?

No rhythm can be told for 测试服 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 24 days 10 hours.

Server Overview

What is the location of 测试服?

Its name points to Asia, but 测试服 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 183.141.176.192:28015 is its address.

测试服 is on which Rust version?

Rust network protocol 2633 and build 164530 on Windows is what 测试服 runs. The protocol has to match for you to join, and Steam applies that update.

Is 测试服 up, and how consistent is its uptime?

测试服 is down. The last time we saw it was 23 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Server Tags

How should you interpret the tags on 测试服?

These tags are published by 测试服 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

测试服 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, 测试服 matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

How to Join

What steps do I take to join 测试服?

Type client.connect 183.141.176.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Slot count: 4.
ts4
Group limit 4 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.