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RUST ANALYTICS
LIVE84,984PLY11,724SRV
QUOTE 184.153.187.152:28015 Offline checked 11d ago

My Rust server | Powered by AMP

pve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,958
top 70%
Rank · 7d ago
#16,897
939 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average84/200−6−6.2%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average38/200+0+0.7%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average26/200+6+33.3%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average18/300+13+272.4%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average14/200−2−11.1%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average17/100−1−3.8%

Quick answers

from the figures on this page

Server Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

The name of My Rust server | Powered by AMP carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Activity

Where does My Rust server | Powered by AMP sit in the rankings?

In the top 70% of all ranked servers, My Rust server | Powered by AMP is #15,958 on player hours over the last seven days.

How many players does My Rust server | Powered by AMP have?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 11 days 16 hours ago.

Wipe Cycle

How often does My Rust server | Powered by AMP wipe?

No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 16 hours.

Server Overview

What is the location of My Rust server | Powered by AMP?

There is no region published for My Rust server | Powered by AMP. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 184.153.187.152:28015.

My Rust server | Powered by AMP runs which version of Rust?

The version in use at My Rust server | Powered by AMP: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Rust server | Powered by AMP?

No response from My Rust server | Powered by AMP. It was last seen 11 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. The top of this page and the tags both show its players now, its queue and when its world was made.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 184.153.187.152:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.