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RUST ANALYTICS
LIVE44,948PLY11,563SRV
QUOTE 185.172.175.236:28085 Offline checked 11d ago

Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,920
top 70%
Rank · 7d ago
#16,539
619 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1610899211
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average22/245+0−0.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average9/1000+3+58.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−17−60.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average21/200+5+31.2%

Quick answers

from the figures on this page

Map and Rules

How is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| configured in terms of rules and settings?

The name of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| uses a procedural map of size 4,500 with seed 1610899211, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

In the top 70% of all ranked servers, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is #15,920 on player hours over the last seven days.

How full is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

At present, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline; the last sighting was 11 days 9 hours ago.

Wipe Frequency

On what cycle does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| wipe?

There are too few wipes on record for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 40 days 6 hours ago the current world was created.

Server Details

What is the server location for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

For Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.172.175.236:28085 is its address.

Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is on which Rust version?

The build is Rust network protocol 2633 and build 162929 on Windows, running on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

Offline at this moment: Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Last seen 11 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

The following Rust Analytics lists feature Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

The console route: start Rust, press F1, enter client.connect 185.172.175.236:28085. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.