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RUST ANALYTICS
LIVE59,299PLY11,646SRV
QUOTE 185.179.203.164:28015 Online checked 8m ago

[AE] Facepunch 2

official monthly wipes vanilla
Players · last
9/ 350
−4−32.9%24h
3% full
Day range 3 26
7-day avg 15 peak 45
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
9/ 350
3% full
Change · 24h
−4
−32.9% from 13
7-day average
15
peak 45
Rank
#888
top 4%
Rank · 7d ago
#955
67 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,409
player hours, last seven days
Map
4500
Procedural Map · seed 1120603257
First seen
13 Sep 2026
ae2.playrust.com

Players

AveragePeak
01020304022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 29 players.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 21h

The force wipe · high confidence

wipe-day peak
28
players, last three wipes

Coming wipes

  1. 21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 28 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average325/375+64+24.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average271/300+19+7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average351/375+28+8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average267/300+33+14.1%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average272/400+65+31.5%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 256 on average185/300−7−3.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [AE] Facepunch 2?

No gather rate is given in the name of [AE] Facepunch 2. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Rust's in-game Official tab includes this server. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [AE] Facepunch 2?

[AE] Facepunch 2 uses a procedural map of size 4,500 with seed 1120603257, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does [AE] Facepunch 2 hold in the server rankings?

In the top 4% of all ranked servers, [AE] Facepunch 2 is #888 on player hours over the last seven days.

How many players does [AE] Facepunch 2 have?

On [AE] Facepunch 2, 9 players are in now, out of 350 slots. The seven-day average is 15 players, with a peak of 45. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 26 players.

Wipe Schedule

What can you expect on wipe day for [AE] Facepunch 2?

An average of 28 players marked the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd reached its peak.

When does [AE] Facepunch 2 schedule its wipes?

A single monthly wipe is what [AE] Facepunch 2 runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 4 hours. The tags state monthly wipes.

Server Info

Where can [AE] Facepunch 2 be found?

No region is published by [AE] Facepunch 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.179.203.164:28015 is its address.

Is [AE] Facepunch 2 performing well?

Average server fps for the last 48 hours is 123; the floor was 92. 143,033 entities is the maximum carried: buildings, deployables and everything else. Up to 5,838 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is [AE] Facepunch 2 running?

Rust network protocol 2634 and build 167781 on Windows is what [AE] Facepunch 2 runs. Joining requires the same protocol on your game, which Steam updates.

Is [AE] Facepunch 2 up, and how consistent is its uptime?

Online at this moment: [AE] Facepunch 2. Its own uptime figure dates the last restart to roughly 33 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [AE] Facepunch 2?

These tags are published by [AE] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp350 (Max players): It holds 350 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; sc2 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates [AE] Facepunch 2?

A playrust.com hostname is published by [AE] Facepunch 2 and by 124 other servers we track, which indicates one operator.

On Rust Analytics, which lists and filters feature [AE] Facepunch 2?

These Rust Analytics lists include [AE] Facepunch 2: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

Joining the Server

What steps do I take to join [AE] Facepunch 2?

Type client.connect 185.179.203.164:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp350
Max players It holds 350 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to newcomers on this server.

Other

sc2
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.