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RUST ANALYTICS
LIVE85,654PLY11,708SRV
QUOTE 185.179.203.165:28015 Online checked 13m ago

[AE] Facepunch 1

official monthly wipes vanilla
Players · last
26/ 350
−4−14.8%24h
7% full
Day range 4 35
7-day avg 20 peak 48
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
26/ 350
7% full
Change · 24h
−4
−14.8% from 30
7-day average
20
peak 48
Rank
#758
top 3%
Rank · 7d ago
#746
12 places down
Last wipe
13d ago
monthly schedule
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3,247
player hours, last seven days
Map
4500
Procedural Map · seed 1996265322
First seen
13 Sep 2026
ae1.playrust.com

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 35 players.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

wipe-day peak
38
players, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW13d ago 38 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average525/575+74+16.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average456/500+6+1.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average253/250−25−9.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average429/475+13+3.2%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average376/450+45+13.5%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 258 on average349/400+42+13.7%

Quick answers

from the figures on this page

Server Rules

How is [AE] Facepunch 1 configured in terms of rules and settings?

The name of [AE] Facepunch 1 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is listed in the Official tab in-game. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [AE] Facepunch 1?

A procedural map of size 4,500 with seed 1996265322 runs on [AE] Facepunch 1, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does [AE] Facepunch 1 sit in the rankings?

In the top 3% of all ranked servers, [AE] Facepunch 1 is #758 on player hours over the last seven days.

How many players does [AE] Facepunch 1 have?

26 of 350 slots on [AE] Facepunch 1 are filled right now. The mean over the last seven days is 20 players, reaching 48 at its highest. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 33 players.

Wipe Cycle

What happens on wipe day at [AE] Facepunch 1?

Recent wipes at this server drew an average peak of 38 players. 27 hours after the latest wipe, the crowd reached its peak.

On what cycle does [AE] Facepunch 1 wipe?

Once a month, at the force wipe, [AE] Facepunch 1 wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days ago the current world was created. The tags state monthly wipes.

Server Info

What is the location of [AE] Facepunch 1?

For [AE] Facepunch 1, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.179.203.165:28015 is its address.

What is the performance like on [AE] Facepunch 1?

Server fps over the last 48 hours: 120 on average, 95 at the lowest. The entity count reached 138,681, covering buildings, deployables and all else in the world. The memory ceiling reached 6,112 MB. A climbing entity count plus low fps is the lag players report.

[AE] Facepunch 1 is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [AE] Facepunch 1. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [AE] Facepunch 1?

[AE] Facepunch 1 is up. It is taking players now. The reported uptime puts its last restart at about 29 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on [AE] Facepunch 1?

Published by [AE] Facepunch 1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.

Who manages [AE] Facepunch 1?

The same operator most likely runs [AE] Facepunch 1 and the 124 other servers we track that publish a playrust.com hostname.

[AE] Facepunch 1 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [AE] Facepunch 1 matches these lists: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How to Join

What steps do I take to join [AE] Facepunch 1?

Type client.connect 185.179.203.165:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp350
Max players Capacity: 350 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.