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RUST ANALYTICS
LIVE46,018PLY11,570SRV
QUOTE 185.180.2.25:28697 Online EU checked 6m ago

[EU/CZ/SK] Themis Rust Modded Events Zombies

monthly wipes moddedoxide
Players · last
0/ 30
+024h
0% full
Day range 0 2
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#3,893
top 17% · #1372 in EU
Rank · 7d ago
#4,892
999 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
110
player hours, last seven days
Map
4500
Procedural Map · seed 1411611456
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

025507510002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

usual gap
7.1 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:52 UTC12d ago 3 – running 0
Thu 24 Sep, 14:59 UTC19d ago 3 halved by day 6 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 635 on average304/400+85+39.1%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average21/400−10−31.7%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average36/400+9+33.3%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average4/400+2+77.8%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average12/50+4+54.8%
6UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 8+ · 3 on average2/120+0+0.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [EU/CZ/SK] Themis Rust Modded Events Zombies?

No gather rate is given in the name of [EU/CZ/SK] Themis Rust Modded Events Zombies. Groups can contain a maximum of 8 players, the default for the game. minigames & battle royale is the mode, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on [EU/CZ/SK] Themis Rust Modded Events Zombies?

The map on [EU/CZ/SK] Themis Rust Modded Events Zombies is procedural, size 4,500, with seed 1411611456, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does [EU/CZ/SK] Themis Rust Modded Events Zombies hold in the server rankings?

On seven-day player hours, [EU/CZ/SK] Themis Rust Modded Events Zombies sits at #3,893, in the top 17% across ranked servers and #1,372 in Europe.

How many players does [EU/CZ/SK] Themis Rust Modded Events Zombies have?

On [EU/CZ/SK] Themis Rust Modded Events Zombies, 0 players are in now, out of 30 slots. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.

Wipe Schedule

What happens on wipe day at [EU/CZ/SK] Themis Rust Modded Events Zombies?

The average peak across its recent wipes is 3 players. 23 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 6 when it did not hold.

When does [EU/CZ/SK] Themis Rust Modded Events Zombies schedule its wipes?

A single monthly wipe is what [EU/CZ/SK] Themis Rust Modded Events Zombies runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 7 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Details

Where can [EU/CZ/SK] Themis Rust Modded Events Zombies be found?

In Europe, [EU/CZ/SK] Themis Rust Modded Events Zombies lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.180.2.25:28697.

What is the performance like on [EU/CZ/SK] Themis Rust Modded Events Zombies?

Average server fps for the last 48 hours is 38; the floor was 20. At its peak it held 140,333 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,780 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is [EU/CZ/SK] Themis Rust Modded Events Zombies running?

Rust network protocol 2634 and build 167781 on Linux is what [EU/CZ/SK] Themis Rust Modded Events Zombies runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [EU/CZ/SK] Themis Rust Modded Events Zombies up, and how consistent is its uptime?

Online at this moment: [EU/CZ/SK] Themis Rust Modded Events Zombies. The reported uptime puts its last restart at about 6 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [EU/CZ/SK] Themis Rust Modded Events Zombies?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Slot count: 30; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^k (Build server): Design and test bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing, which [EU/CZ/SK] Themis Rust Modded Events Zombies publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [EU/CZ/SK] Themis Rust Modded Events Zombies show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [EU/CZ/SK] Themis Rust Modded Events Zombies: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to [EU/CZ/SK] Themis Rust Modded Events Zombies?

Type client.connect 185.180.2.25:28697 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/jRNw9qmaXD.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^e,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Slot count: 30.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^k
Build server Design and test bases here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.