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RUST ANALYTICS
LIVE63,105PLY11,668SRV
QUOTE 185.199.95.83:28915 Online NA checked 10m ago

PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars

2x weekly wipes moddedcarbon
Players · last
1/ 50
+0+0.0%24h
2% full
Day range 0 2
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 7
Rank
#2,757
top 12% · #476 in NA
Rank · 7d ago
#2,899
142 places up
Last wipe
4d ago
weekly schedule
Next wipe
2d 23h
Fri 16 Oct, 21:43 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
247
player hours, last seven days
Map
1750
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 12% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 21:43 UTCin 2d 23h

Its weekly schedule tag · low confidence

usual gap
3.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
80%
else halves by day 4

Coming wipes

  1. 2d 23hFri 16 Oct, 21:43 UTC
  2. 9d 23hFri 23 Oct, 21:43 UTC
  3. 16d 23hFri 30 Oct, 21:43 UTC
  4. 22d 21hThu 5 Nov, 19:00 UTCFW
  5. 23d 23hFri 6 Nov, 21:43 UTC
  6. 30d 23hFri 13 Nov, 21:43 UTC
  7. 37d 23hFri 20 Nov, 21:43 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:43 UTC4d ago 7 – running 1
Thu 1 Oct, 17:57 UTC FW12d ago 6 held half 8.2 days 1
Sat 26 Sep, 22:36 UTC16d ago 8 held half 4.8 days 2
Wed 23 Sep, 23:46 UTC19d ago 9 held half 3 days 1
Thu 17 Sep, 23:24 UTC25d ago 11 halved by day 4 6 days 3
Tue 15 Sep, 14:32 UTC28d ago 8 held half 2.4 days 0
Sun 13 Sep, 23:45 UTC29d ago 4 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average9/150−23−71.7%
2[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 87 on average362/400−320−46.9%
3[US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 79 on average8/200−11−57.9%
4[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 25 on average61/150−280−82.1%
5[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 24 on average2/150+0−4.0%
6BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 7 on average2/100−5−71.1%

Quick answers

from the figures on this page

Server Rules

How is PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars configured in terms of rules and settings?

PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

A procedural map of size 1,750 runs on PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars, created by the game. The map in use is Custom Map.

Population

What position does PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars hold in the server rankings?

On seven-day player hours, PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars sits at #2,757, in the top 12% across ranked servers and #476 in North America.

How many players does PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars have?

1 of 50 slots on PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars are filled right now. The seven-day average is 1 players, with a peak of 7. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

An average of 7 players marked the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. Below half by day 4 is where the crowd fell when it did not hold.

How often does PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars wipe?

The schedule at PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 21:43 UTC the next wipe is due. This world has been running for 4 days. The tags give a weekly wipe.

Server Overview

What is the location of PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

In North America, PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.199.95.83:28915 is its address.

What is the performance like on PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

The last 48 hours average 30 server fps, the low being 30. At its peak it held 12,575 entities: buildings, deployables and the rest of the world. Up to 2,794 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Linux, running on PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

Online at this moment: PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars. The reported uptime puts its last restart at about 27 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

These tags are published by PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

The following Rust Analytics lists feature PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Connection

What steps do I take to join PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island Wars?

The console route: start Rust, press F1, enter client.connect 185.199.95.83:28915. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://playdust.gg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.