TEST
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,191 top 58%
- Rank · 7d ago
- #5,307 ▼7884 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.9 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:14 UTC9d ago | 2 | – | running | 0 |
| Sat 3 Oct, 17:41 UTC10d ago | 2 | – | 0.8 days | 1 |
| Fri 2 Oct, 15:15 UTC11d ago | 2 | – | 1.1 days | 0 |
| Tue 29 Sep, 17:13 UTC14d ago | 2 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:03 UTC18d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 18:55 UTC29d ago | 2 | held half | 11.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average | 34/400 | ▲+2+7.8% | |
| 2 | [EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average | 16/400 | ▲+4+31.3% | |
| 3 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average | 6/120 | ▲+2+50.0% | |
| 4 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average | 3/120 | ▼−3−49.2% | |
| 5 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 3/100 | ▼−2−37.7% |
Quick answers
from the figures on this pageRules & Settings
How is TEST configured in terms of rules and settings?
The name of TEST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. primitive is the mode, firearms are excluded, leaving bows, spears and melee. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Which map is played on TEST?
TEST uses a procedural map, which the game generates.
Activity
Where does TEST sit in the rankings?
In the top 58% of all ranked servers, TEST is #13,191 on player hours over the last seven days.
What is the population on TEST?
At present, TEST is offline; the last sighting was 9 days 9 hours ago.
Wipe Schedule
What happens on wipe day at TEST?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often does TEST wipe?
TEST wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 10 hours.
Server Details
What is the location of TEST?
There is no region published for TEST. Rust Analytics reports the location a server claims, not the machine's actual location. 185.30.229.67:28015 is its address.
What Rust version is TEST running?
The version in use at TEST: Rust network protocol 2634 and build 166586, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of TEST?
No response from TEST. It was last seen 9 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmprimitive (Game mode): Bows, spears and melee replace guns under primitive rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does TEST show up in Rust Analytics lists and filters?
On Rust Analytics, TEST matches these lists: Modded Rust servers and Primitive Rust servers: live list. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to TEST?
Type client.connect 185.30.229.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z
Game
gmprimitive
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.