Test server
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,007 ▲21 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3300 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:47 UTC6d ago | 0 | – | running | 0 |
| Thu 24 Sep, 12:33 UTC19d ago | 1 | halved by day 1 | 13.2 days | 0 |
| Thu 24 Sep, 05:48 UTC19d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 21:56 UTC20d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 20:13 UTC22d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 44/245 | ▲+18+69.8% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 17/1000 | ▼−6−24.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−5−43.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 31/700 | ▼−40−56.4% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 28/200 | ▲+8+43.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Test server?
The name of Test server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test server?
The map on Test server is procedural, size 3,300, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.
Population
What is the rank of Test server?
For the last seven days, Test server holds rank #15,986 on player hours, in the top 71% of all ranked servers.
How many players does Test server have?
The current count for Test server is 0 players. Average players over the last seven days: 0.
Wipe Frequency
What happens on wipe day at Test server?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 1 when it did not hold.
How often does Test server wipe?
There is no next wipe to predict for Test server, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 5 hours.
Server Info
What is the location of Test server?
There is no region published for Test server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.83.154.87:28024 is its address.
What is the performance like on Test server?
Server fps over the last 48 hours: 173 on average, 117 at the lowest. At its peak it held 66,019 entities: buildings, deployables and the rest of the world. Up to 5,144 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is Test server running?
The version in use at Test server: Rust network protocol 2634 and build 167058, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Test server?
The server is live: Test server is online. Its own uptime figure dates the last restart to roughly 6 days 3 hours ago. 7 full days have passed with 76% uptime, 127 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Test server?
These tags are published by Test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Test server?
These Rust Analytics lists include Test server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join Test server?
Type client.connect 185.83.154.87:28024 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.