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RUST ANALYTICS
LIVE34,770PLY11,466SRV
QUOTE 187.14.97.23:28015 Offline checked 23d ago

Navezgame

teams off moddedoxidehardcore
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,799
no region published
Rank · 7d ago
#14,520
279 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average6/100−1−19.1%
2Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average8/100+3+62.7%
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 2 on average1/100+1
4Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average5/50+2+100.0%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average0/50−1−100.0%
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average0/100+0

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Navezgame?

No gather rate is given in the name of Navezgame. A group limit is not published. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on Navezgame?

Navezgame uses a procedural map, which the game generates.

Player Count

What is the rank of Navezgame?

In the top – of all ranked servers, Navezgame is #14,799 on player hours over the last seven days.

How many players does Navezgame have?

At present, Navezgame is offline; the last sighting was 23 days 14 hours ago.

Wipe Frequency

On what cycle does Navezgame wipe?

The record holds too few of Navezgame's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was created.

Server Info

Where can Navezgame be found?

There is no region published for Navezgame. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 187.14.97.23:28015 is its address.

What Rust version is Navezgame running?

Rust network protocol 2633 and build 162929 on Windows is what Navezgame runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Navezgame?

No response from Navezgame. It was last seen 23 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Tags and Rankings

How should you interpret the tags on Navezgame?

These tags are published by Navezgame and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): Slot count: 1; ts0 (Group limit): The team system is off; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): Build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Navezgame?

The following Rust Analytics lists feature Navezgame: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Connection

What is the process to join Navezgame?

Type client.connect 187.14.97.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp1
Max players Slot count: 1.
ts0
Group limit The team system is off.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build Build 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.