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RUST ANALYTICS
LIVE44,708PLY11,551SRV
QUOTE 187.15.153.103:28515 Offline checked 8d ago

Builder's Paradise - Production Support (prod-clone)

moddedcarbonpve
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,303
top 68%
Rank · 7d ago
#14,396
907 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average12/200−1−10.6%
2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average3/200+0−5.3%
3CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average1/30+1
4BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average3/100−2−41.0%
5CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average1/50+1
6Boat Building | Admin Menu | F1 Items | MedioTesting Procgengroups of 8+ · 4 on average3/50+2+200.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Builder's Paradise - Production Support (prod-clone)?

No gather rate appears in the name of Builder's Paradise - Production Support (prod-clone). Up to 8 players per group, which is the game's default. It runs build & creative, a sandbox for building, with gathering removed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

Activity

What is the rank of Builder's Paradise - Production Support (prod-clone)?

For the last seven days, Builder's Paradise - Production Support (prod-clone) holds rank #15,303 on player hours, in the top 68% of all ranked servers.

How many players does Builder's Paradise - Production Support (prod-clone) have?

At present, Builder's Paradise - Production Support (prod-clone) is offline; the last sighting was 8 days 2 hours ago.

Wipe Cycle

How often does Builder's Paradise - Production Support (prod-clone) wipe?

No rhythm can be told for Builder's Paradise - Production Support (prod-clone) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 9 hours ago the current world was created.

Server Details

Where can Builder's Paradise - Production Support (prod-clone) be found?

No region is published by Builder's Paradise - Production Support (prod-clone). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.15.153.103:28515.

Builder's Paradise - Production Support (prod-clone) runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - Production Support (prod-clone) runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Builder's Paradise - Production Support (prod-clone) and is it currently online?

No response from Builder's Paradise - Production Support (prod-clone). It was last seen 8 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

How should you interpret the tags on Builder's Paradise - Production Support (prod-clone)?

Published by Builder's Paradise - Production Support (prod-clone) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^c (Creative): Creative building with no gathering; build as you please; ^k (Build server): Base practice and design; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Builder's Paradise - Production Support (prod-clone) show up in Rust Analytics lists and filters?

On Rust Analytics, Builder's Paradise - Production Support (prod-clone) matches these lists: Modded Rust servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Builder's Paradise - Production Support (prod-clone)?

The console route: start Rust, press F1, enter client.connect 187.15.153.103:28515. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.
^c
Creative Creative building with no gathering; build as you please.
^k
Build server Base practice and design.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.