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RUST ANALYTICS
LIVE47,061PLY11,527SRV
QUOTE 188.163.0.243:28015 Offline checked 20d ago

[UA/EU] Private PvE | 5 Players

moddedoxidepve
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,982
top 71%
Rank · 7d ago
#11,046
4936 places down
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU/UA] GRAND ISLAND PVEEU · groups of 5 · biweekly · 3 on average0/50+0
2LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · monthly · 2 on average0/100−1−100.0%
3EU PVE | Vanilla+ | Monthly | Raid Bases | Events | BaroudersEU · groups of 6 · monthly · 1 on average1/75+1
4FAR: Chill PvE [EU Biweekly]EU · groups of 5 · biweekly · 2 on average1/50+0
5ZipClaw Biweekly | PVE | для новичковEU · groups of 5 · biweekly · 1 on average0/100+0
6FAR: Serene PvE [EU Biweekly]EU · groups of 5 · biweekly · 1 on average0/25+0

Quick answers

from the figures on this page

Server Rules

How is [UA/EU] Private PvE | 5 Players configured in terms of rules and settings?

The name of [UA/EU] Private PvE | 5 Players carries no gather rate. 5 players is the upper limit for a group. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [UA/EU] Private PvE | 5 Players?

A procedural map runs on [UA/EU] Private PvE | 5 Players, created by the game.

Population

What position does [UA/EU] Private PvE | 5 Players hold in the server rankings?

In the top 71% of all ranked servers, [UA/EU] Private PvE | 5 Players is #15,982 on player hours over the last seven days.

What is the population on [UA/EU] Private PvE | 5 Players?

Right now, [UA/EU] Private PvE | 5 Players is offline; the last sighting was 20 days 3 hours ago.

Wipe Frequency

When does [UA/EU] Private PvE | 5 Players schedule its wipes?

The record holds too few of [UA/EU] Private PvE | 5 Players's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 20 days 9 hours ago the current world was created.

Server Info

What is the location of [UA/EU] Private PvE | 5 Players?

No region tag is published by [UA/EU] Private PvE | 5 Players, though its name points to Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 188.163.0.243:28015 is its address.

[UA/EU] Private PvE | 5 Players runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on [UA/EU] Private PvE | 5 Players. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [UA/EU] Private PvE | 5 Players?

No response from [UA/EU] Private PvE | 5 Players. It was last seen 20 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

How should you interpret the tags on [UA/EU] Private PvE | 5 Players?

These tags are published by [UA/EU] Private PvE | 5 Players and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts5 (Group limit): 5 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [UA/EU] Private PvE | 5 Players?

These Rust Analytics lists include [UA/EU] Private PvE | 5 Players: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join [UA/EU] Private PvE | 5 Players?

Type client.connect 188.163.0.243:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts5,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts5
Group limit 5 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.