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RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 188.232.124.10:28015 Offline checked 9h ago

Rust 240 Sandbox Server [Oxide]

modded
Players · last
1/ 50
+024h
2% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#10,767
top 48%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average40/999+2+6.4%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average114/999+0+0.4%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average60/150+18+41.2%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average29/100+20+234.6%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average4/100+0−9.4%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average26/100+14+110.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust 240 Sandbox Server [Oxide]?

No gather rate is given in the name of Rust 240 Sandbox Server [Oxide]. A group limit is not published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. VAC is not active.

What is the current map on Rust 240 Sandbox Server [Oxide]?

The game generates the procedural map on Rust 240 Sandbox Server [Oxide].

Population

Where does Rust 240 Sandbox Server [Oxide] sit in the rankings?

In the top 48% of all ranked servers, Rust 240 Sandbox Server [Oxide] is #10,767 on player hours over the last seven days.

How many players does Rust 240 Sandbox Server [Oxide] have?

Right now, Rust 240 Sandbox Server [Oxide] is offline; the last sighting was 9 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.

Wipe Schedule

How often does Rust 240 Sandbox Server [Oxide] wipe?

There are too few wipes on record for Rust 240 Sandbox Server [Oxide] to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 6 hours.

Server Details

Where can Rust 240 Sandbox Server [Oxide] be found?

No region is published by Rust 240 Sandbox Server [Oxide]. Rust Analytics reports the location a server claims, not the machine's actual location. 188.232.124.10:28015 is its address.

What Rust version is Rust 240 Sandbox Server [Oxide] running?

The build is Rust network protocol 2283 on Windows, running on Rust 240 Sandbox Server [Oxide]. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust 240 Sandbox Server [Oxide] and is it currently online?

No response from Rust 240 Sandbox Server [Oxide]. It was last seen 9 hours ago. First sighting by Rust Analytics: 13 October 2026.

Tags & Filters

How should you interpret the tags on Rust 240 Sandbox Server [Oxide]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; v2283 (Protocol): To join, your game needs protocol 2283; ptrak (Networking): Runs on RakNet, Rust's default network layer; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Categorised as Modded: plugins or settings alter gameplay; hb29c9af6 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Rust 240 Sandbox Server [Oxide] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust 240 Sandbox Server [Oxide] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust 240 Sandbox Server [Oxide] matches these lists: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last week.

Connection

What is the process to join Rust 240 Sandbox Server [Oxide]?

The console route: start Rust, press F1, enter client.connect 188.232.124.10:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
v2283
Protocol To join, your game needs protocol 2283.
ptrak
Networking Runs on RakNet, Rust's default network layer.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

hb29c9af6
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.