My Local Build Sandbox
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,941 top 71%
- Rank · 7d ago
- #11,893 ▼4048 places down
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 13/101 | ▼−4−23.5% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 2/25 | ▲+1+71.4% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 50/999 | ▲+2+4.2% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 61/999 | ▲+21+52.8% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 83/150 | ▼−2−2.9% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 71/100 | ▲+48+210.9% |
Quick answers
from the figures on this pageServer Rules
How is My Local Build Sandbox configured in terms of rules and settings?
No gather rate is given in the name of My Local Build Sandbox. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on My Local Build Sandbox?
The game generates the procedural map on My Local Build Sandbox.
Activity
Where does My Local Build Sandbox sit in the rankings?
In the top 71% of all ranked servers, My Local Build Sandbox is #15,941 on player hours over the last seven days.
How full is My Local Build Sandbox?
At present, My Local Build Sandbox is offline; the last sighting was 8 days 9 hours ago.
Wipe Frequency
On what cycle does My Local Build Sandbox wipe?
There are too few wipes on record for My Local Build Sandbox to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days 12 hours old.
Server Info
Where can My Local Build Sandbox be found?
There is no region published for My Local Build Sandbox. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 192.31.47.131:28015.
My Local Build Sandbox is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what My Local Build Sandbox runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Local Build Sandbox up, and how consistent is its uptime?
Offline at this moment: My Local Build Sandbox. Last seen 8 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.
Tags & Filters
How should you interpret the tags on My Local Build Sandbox?
These tags are published by My Local Build Sandbox and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature My Local Build Sandbox?
The following Rust Analytics lists feature My Local Build Sandbox: Rust build and creative servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to My Local Build Sandbox?
The console route: start Rust, press F1, enter client.connect 192.31.47.131:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.