LOCAL TEST SERVER - NO EAC
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,296 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 63 on average | 38/200 | ▲+6+18.1% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 29/200 | ▲+9+43.7% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average | 8/200 | ▪+0−3.0% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 28/300 | ▼−7−19.4% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 27/200 | ▼−12−30.9% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 21 on average | 9/50 | ▲+2+20.7% |
Quick answers
from the figures on this pageRules & Settings
How is LOCAL TEST SERVER - NO EAC configured in terms of rules and settings?
The name of LOCAL TEST SERVER - NO EAC carries no gather rate. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on LOCAL TEST SERVER - NO EAC?
A procedural map runs on LOCAL TEST SERVER - NO EAC, created by the game.
Activity
Where does LOCAL TEST SERVER - NO EAC sit in the rankings?
In the top 69% of all ranked servers, LOCAL TEST SERVER - NO EAC is #15,296 on player hours over the last seven days.
How many players does LOCAL TEST SERVER - NO EAC have?
Right now, LOCAL TEST SERVER - NO EAC is offline; the last sighting was 21 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 0 players.
Wipe Schedule
How often does LOCAL TEST SERVER - NO EAC wipe?
No rhythm can be told for LOCAL TEST SERVER - NO EAC yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 15 hours.
Server Details
Where can LOCAL TEST SERVER - NO EAC be found?
For LOCAL TEST SERVER - NO EAC, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 193.138.245.201:28015 is its address.
What Rust version is LOCAL TEST SERVER - NO EAC running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on LOCAL TEST SERVER - NO EAC. The protocol has to match for you to join, and Steam applies that update.
How reliable is LOCAL TEST SERVER - NO EAC and is it currently online?
LOCAL TEST SERVER - NO EAC is down. The last time we saw it was 21 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Tags & Filters
What is the meaning of the tags on LOCAL TEST SERVER - NO EAC?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger, which LOCAL TEST SERVER - NO EAC publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does LOCAL TEST SERVER - NO EAC show up in Rust Analytics lists and filters?
On Rust Analytics, LOCAL TEST SERVER - NO EAC matches these lists: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join LOCAL TEST SERVER - NO EAC?
Type client.connect 193.138.245.201:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.