LOCAL TEST SERVER - NO EAC
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,864 top 67%
- Rank · 7d ago
- #16,773 ▲1909 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetThe first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:40 UTC6d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 62 on average | 71/200 | ▼−29−28.8% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 32/200 | ▼−5−13.7% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 20/200 | ▼−4−17.8% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 36/300 | ▲+16+78.5% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 32/200 | ▲+8+33.8% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 13/100 | ▲+2+13.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on LOCAL TEST SERVER - NO EAC?
No gather rate appears in the name of LOCAL TEST SERVER - NO EAC. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on LOCAL TEST SERVER - NO EAC?
A procedural map runs on LOCAL TEST SERVER - NO EAC, created by the game.
Activity
Where does LOCAL TEST SERVER - NO EAC sit in the rankings?
In the top 67% of all ranked servers, LOCAL TEST SERVER - NO EAC is #14,864 on player hours over the last seven days.
How many players does LOCAL TEST SERVER - NO EAC have?
At present, LOCAL TEST SERVER - NO EAC is offline; the last sighting was 46 hours ago. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.
Wipe Cycle
How often does LOCAL TEST SERVER - NO EAC wipe?
The record holds too few of LOCAL TEST SERVER - NO EAC's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 6 days 22 hours ago the current world was created.
Server Details
What is the location of LOCAL TEST SERVER - NO EAC?
No region is published by LOCAL TEST SERVER - NO EAC. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.138.245.204:28015.
LOCAL TEST SERVER - NO EAC runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on LOCAL TEST SERVER - NO EAC. Joining requires the same protocol on your game, which Steam updates.
Is LOCAL TEST SERVER - NO EAC up, and how consistent is its uptime?
No response from LOCAL TEST SERVER - NO EAC. It was last seen 46 hours ago. 7 full days have passed with 1% uptime, 2 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on LOCAL TEST SERVER - NO EAC?
Published by LOCAL TEST SERVER - NO EAC for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger. Also in the tags and at the top of this page: current players, queue and world creation time.
LOCAL TEST SERVER - NO EAC appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include LOCAL TEST SERVER - NO EAC: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join LOCAL TEST SERVER - NO EAC?
The console route: start Rust, press F1, enter client.connect 193.138.245.204:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.