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RUST ANALYTICS
LIVE83,046PLY11,749SRV
QUOTE 193.141.60.251:28017 Offline checked 12d ago

Test Rust

pve
Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,894
top 60%
Rank · 7d ago
#13,158
736 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.5 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:56 UTC FW12d ago 1 – running 0
Mon 28 Sep, 09:43 UTC16d ago 0 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average83/200+4+5.7%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average41/200−4−8.7%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average24/200−13−35.3%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average17/300+10+145.8%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average12/200−1−8.3%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average16/100+3+23.9%

Quick answers

from the figures on this page

Server Rules

How is Test Rust configured in terms of rules and settings?

No gather rate is given in the name of Test Rust. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test Rust?

Test Rust uses a procedural map, which the game generates.

Activity

What position does Test Rust hold in the server rankings?

In the top 60% of all ranked servers, Test Rust is #13,894 on player hours over the last seven days.

How many players does Test Rust have?

Right now, Test Rust is offline; the last sighting was 12 days 20 hours ago.

Wipe Frequency

What can you expect on wipe day for Test Rust?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does Test Rust wipe?

The record holds too few of Test Rust's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 22 hours.

Server Details

What is the location of Test Rust?

There is no region published for Test Rust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 193.141.60.251:28017.

Test Rust is on which Rust version?

The version in use at Test Rust: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Test Rust and is it currently online?

Offline at this moment: Test Rust. Last seen 12 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 28 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Test Rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger, which Test Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Test Rust appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Test Rust: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Test Rust?

Type client.connect 193.141.60.251:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.