Test Rust
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,894 top 60%
- Rank · 7d ago
- #13,158 ▼736 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 3.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:56 UTC FW12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 09:43 UTC16d ago | 0 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average | 83/200 | ▲+4+5.7% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 41/200 | ▼−4−8.7% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 24/200 | ▼−13−35.3% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 17/300 | ▲+10+145.8% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 12/200 | ▼−1−8.3% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average | 16/100 | ▲+3+23.9% |
Quick answers
from the figures on this pageServer Rules
How is Test Rust configured in terms of rules and settings?
No gather rate is given in the name of Test Rust. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Test Rust?
Test Rust uses a procedural map, which the game generates.
Activity
What position does Test Rust hold in the server rankings?
In the top 60% of all ranked servers, Test Rust is #13,894 on player hours over the last seven days.
How many players does Test Rust have?
Right now, Test Rust is offline; the last sighting was 12 days 20 hours ago.
Wipe Frequency
What can you expect on wipe day for Test Rust?
An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does Test Rust wipe?
The record holds too few of Test Rust's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 22 hours.
Server Details
What is the location of Test Rust?
There is no region published for Test Rust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 193.141.60.251:28017.
Test Rust is on which Rust version?
The version in use at Test Rust: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Test Rust and is it currently online?
Offline at this moment: Test Rust. Last seen 12 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 28 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Test Rust?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger, which Test Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Test Rust appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Test Rust: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Test Rust?
Type client.connect 193.141.60.251:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.