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RUST ANALYTICS
LIVE49,374PLY11,560SRV
QUOTE 194.69.160.15:28103 Online checked 12m ago

Primal Earth PvE | Hardcore Progression | Rock to AK

biweekly wipes moddedcarbonpvehardcore
Players · last
0/ 25
+024h
0% full
Day range 0 1
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#3,376
top 15%
Rank · 7d ago
#2,514
862 places down
Last wipe
13d ago
biweekly schedule
Next wipe
18h
Thu 15 Oct, 17:41 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
154
player hours, last seven days
Map
4250
Procedural Map · seed 96074584
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:41 UTCin 18h

Its biweekly schedule tag · low confidence

usual gap
14.1 days
between real wipes
wipe-day peak
8
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  1. 18hThu 15 Oct, 17:41 UTC
  2. 14d 18hThu 29 Oct, 17:41 UTC
  3. 21d 19hThu 5 Nov, 19:00 UTCFW
  4. 28d 18hThu 12 Nov, 17:41 UTC
  5. 42d 18hThu 26 Nov, 17:41 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW13d ago 8 – running 0
Thu 17 Sep, 14:18 UTC27d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 10 on average5/100+2+48.6%
2RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average4/50+0+0.0%
3HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 4 on average0/50−1−100.0%
4RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average2/200+2
5#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average2/50+2
6[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average130/2000−13−9.0%

Quick answers

from the figures on this page

Map and Rules

How is Primal Earth PvE | Hardcore Progression | Rock to AK configured in terms of rules and settings?

No gather rate is given in the name of Primal Earth PvE | Hardcore Progression | Rock to AK. Up to 8 players per group, which is the game's default. It runs hardcore, Facepunch's hardest mode. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Primal Earth PvE | Hardcore Progression | Rock to AK?

The map on Primal Earth PvE | Hardcore Progression | Rock to AK is procedural, size 4,250, with seed 96074584, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does Primal Earth PvE | Hardcore Progression | Rock to AK hold in the server rankings?

In the top 15% of all ranked servers, Primal Earth PvE | Hardcore Progression | Rock to AK is #3,376 on player hours over the last seven days.

How many players does Primal Earth PvE | Hardcore Progression | Rock to AK have?

0 of 25 slots on Primal Earth PvE | Hardcore Progression | Rock to AK are filled right now. Average players over seven days: 1; peak: 6. At 03:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Primal Earth PvE | Hardcore Progression | Rock to AK?

An average of 8 players marked the busiest point of its recent wipes. On the latest wipe, 19 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 6 is where the crowd fell when it did not hold.

When does Primal Earth PvE | Hardcore Progression | Rock to AK schedule its wipes?

Its tag guides the prediction, as Primal Earth PvE | Hardcore Progression | Rock to AK has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:41 UTC. Its world now is 13 days 5 hours old. The tags show wipes every two weeks.

Server Overview

What is the server location for Primal Earth PvE | Hardcore Progression | Rock to AK?

For Primal Earth PvE | Hardcore Progression | Rock to AK, no region is published; the region code is uk1. Rust Analytics reports the location a server claims, not the machine's actual location. 194.69.160.15:28103 is its address.

How is the performance on Primal Earth PvE | Hardcore Progression | Rock to AK?

The last 48 hours average 59 server fps, the low being 55. At its peak it held 120,401 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,653 MB. A climbing entity count plus low fps is the lag players report.

Primal Earth PvE | Hardcore Progression | Rock to AK is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Primal Earth PvE | Hardcore Progression | Rock to AK. The protocol has to match for you to join, and Steam applies that update.

How reliable is Primal Earth PvE | Hardcore Progression | Rock to AK and is it currently online?

Online at this moment: Primal Earth PvE | Hardcore Progression | Rock to AK. The reported uptime puts its last restart at about 17 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Primal Earth PvE | Hardcore Progression | Rock to AK?

These tags are published by Primal Earth PvE | Hardcore Progression | Rock to AK and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Capacity: 25 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $ruk1 (Region code): Region code uk1; ^b (Biweekly): Two-week wipe cycle; ^h (Hardcore): The hardcore ruleset from Facepunch: fewer helpers, harder survival; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Primal Earth PvE | Hardcore Progression | Rock to AK show up in Rust Analytics lists and filters?

These Rust Analytics lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Primal Earth PvE | Hardcore Progression | Rock to AK?

The console route: start Rust, press F1, enter client.connect 194.69.160.15:28103. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp25,ptrak,$ruk1,v2634,^z,^y,^b,^h,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players Capacity: 25 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$ruk1
Region code Region code uk1.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^h
Hardcore The hardcore ruleset from Facepunch: fewer helpers, harder survival.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.