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RUST ANALYTICS
LIVE34,439PLY11,527SRV
QUOTE 195.209.211.18:28015 Online checked 13m ago

WeelRust DEV | Test Server

moddedoxide
Players · last
0/ 5
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#13,036
top 60%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
18 Oct 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average17/400−2−12.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 109 on average135/100+7+5.4%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average25/225+7+38.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average4/1000−1−25.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 73 on average10/700−23−69.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 72 on average13/700+10+372.7%

Quick answers

from the figures on this page

Map and Rules

How is WeelRust DEV | Test Server configured in terms of rules and settings?

No gather rate is given in the name of WeelRust DEV | Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

What is the current map on WeelRust DEV | Test Server?

A procedural map of size 3,000 with seed 12345 runs on WeelRust DEV | Test Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does WeelRust DEV | Test Server sit in the rankings?

For the last seven days, WeelRust DEV | Test Server holds rank #13,036 on player hours, in the top 60% of all ranked servers.

How full is WeelRust DEV | Test Server?

0 of 5 slots on WeelRust DEV | Test Server are filled right now. Average players over seven days: 0; peak: 2.

Wipe Schedule

When does WeelRust DEV | Test Server schedule its wipes?

There are too few wipes on record for WeelRust DEV | Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 12 hours.

Server Overview

Where can WeelRust DEV | Test Server be found?

There is no region published for WeelRust DEV | Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 195.209.211.18:28015.

How is the performance on WeelRust DEV | Test Server?

The last 48 hours average 103 server fps, the low being 77. The entity count reached 46,571, covering buildings, deployables and all else in the world. Up to 1,879 MB of memory was used. Low fps and growing entities are the source of felt lag.

WeelRust DEV | Test Server is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on WeelRust DEV | Test Server. Joining requires the same protocol on your game, which Steam updates.

Is WeelRust DEV | Test Server up, and how consistent is its uptime?

WeelRust DEV | Test Server is up. It is taking players now. 2 days 9 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 2 full days, 48 of 48 hours. 18 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on WeelRust DEV | Test Server?

These tags are published by WeelRust DEV | Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does WeelRust DEV | Test Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include WeelRust DEV | Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join WeelRust DEV | Test Server?

Type client.connect 195.209.211.18:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.