Skip to the page
RUST ANALYTICS
LIVE69,439PLY11,625SRV
QUOTE 195.60.166.227:29015 Online checked 7m ago

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

100x weekly wipes moddedcarbonpve
Players · last
2/ 101
−1−25.0%24h
2% full
Day range 0 7
7-day avg 3 peak 51
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 101
2% full
Change · 24h
−1
−25.0% from 3
7-day average
3
peak 51
Rank
#1,914
top 9%
Rank · 7d ago
#2,487
573 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 0h
Fri 16 Oct, 13:49 UTC
Group limit
8
8, the default
Gather rate
100x
read from the name
Score
485
player hours, last seven days
Map
4500
fantomasx · seed 541345475
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 13:49 UTCin 1d 0h

Every Friday at 13:49 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
23
players, last three wipes
crowd held
67%
else halves by day 5

Coming wipes

  1. 1d 0hFri 16 Oct, 13:49 UTC
  2. 8d 0hFri 23 Oct, 13:49 UTC
  3. 15d 0hFri 30 Oct, 13:49 UTC
  4. 21d 5hThu 5 Nov, 19:00 UTCFW
  5. 22d 0hFri 6 Nov, 13:49 UTC
  6. 29d 0hFri 13 Nov, 13:49 UTC
  7. 36d 0hFri 20 Nov, 13:49 UTC
  8. 43d 0hFri 27 Nov, 13:49 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 51, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:49 UTC5d ago 51 – running 2
Thu 1 Oct, 18:03 UTC FW13d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC19d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC26d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average2/100+2
2RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average5/101−3−34.1%
3[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average8/50+2+43.3%
4RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average6/101+0+0.0%
5CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average4/100+4
6RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average0/101−2−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 100x appears in the name of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Up to 8 players per group, which is the game's default. It runs roleplay, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,500 with seed 541345475, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by fantomasx.

Activity

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

For the last seven days, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] holds rank #1,914 on player hours, in the top 9% of all ranked servers.

What is the population on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

2 of 101 slots on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] are filled right now. The mean over the last seven days is 3 players, reaching 51 at its highest. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 7 players.

Wipe Frequency

What can you expect on wipe day for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

An average of 23 players marked the busiest point of its recent wipes. On the latest wipe, 27 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. If it did not hold, by day 5 the crowd dropped below half.

How often does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:49 UTC. The date of its next wipe is Friday 16 October at 13:49 UTC. Its world now is 5 days 23 hours old. The tags give a weekly wipe.

Server Info

Where can RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] be found?

No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 195.60.166.227:29015.

How is the performance on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. 157,852 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,770 MB. A climbing entity count plus low fps is the lag players report.

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is on which Rust version?

The version in use at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] up, and how consistent is its uptime?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^r (Roleplay): This server runs roleplay; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] matches these lists: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Joining the Server

What is the process to join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 195.60.166.227:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp101
Max players Capacity: 101 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.