RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Key statistics
the figures behind the quote- Players now
- 2/ 101 2% full
- Change · 24h
- ▪+0 −4.0% from 2
- 7-day average
- 4 peak 14
- Rank
- #1,603 top 7%
- Rank · 7d ago
- #1,683 ▲80 places up
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 17h Fri 16 Oct, 13:50 UTC
- Group limit
- 8 8, the default
- Gather rate
- 100000x read from the name
- Score
- 697 player hours, last seven days
- Map
- 4500 hellfires_tv · seed 1439356739
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 11 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 13 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 17hFri 16 Oct, 13:50 UTC
- 8d 17hFri 23 Oct, 13:50 UTC
- 15d 17hFri 30 Oct, 13:50 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 22d 17hFri 6 Nov, 13:50 UTC
- 29d 17hFri 13 Nov, 13:50 UTC
- 36d 17hFri 20 Nov, 13:50 UTC
- 43d 17hFri 27 Nov, 13:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:50 UTC5d ago | 14 | – | running | 3 |
| Thu 1 Oct, 18:08 UTC FW13d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC19d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC26d ago | 12 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average | 6/101 | ▲+4+260.0% | |
| 2 | RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 2 on average | 1/100 | ▪+0 | |
| 3 | [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 3/50 | ▲+2+175.0% | |
| 4 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 5/100 | ▲+2+42.9% | |
| 5 | RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 3 on average | 5/101 | ▲+2+46.3% | |
| 6 | RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average | 3/101 | ▼−1−25.0% |
Quick answers
from the figures on this pageMap and Rules
How is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] configured in terms of rules and settings?
A gather rate of 100000x appears in the name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Groups can contain a maximum of 8 players, the default for the game. roleplay is the mode, roleplay rules, jobs and towns. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,500 with seed 1439356739, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by hellfires_tv.
Population
Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
In the top 7% of all ranked servers, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is #1,603 on player hours over the last seven days.
What is the population on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
On RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], 2 players are in now, out of 101 slots. The seven-day average is 4 players, with a peak of 14. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 10 players.
Wipe Frequency
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] handle wipe day?
The average peak across its recent wipes is 13 players. On the latest wipe, 24 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipes on this rhythm: every Friday at 13:50 UTC. On Friday 16 October at 13:50 UTC the next wipe is due. 5 days 6 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Details
Where can RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] be found?
For RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 216.39.240.13:28048 is its address.
What is the performance like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Server fps over the last 48 hours: 46 on average, 26 at the lowest. The entity count reached 173,094, covering buildings, deployables and all else in the world. Memory use peaked at 5,438 MB. Low fps and growing entities are the source of felt lag.
What Rust version is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp101 (Max players): It holds 101 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^r (Roleplay): Its format is roleplay; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How to Join
How can I connect to RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 216.39.240.13:28048 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rust-gaming-nation.com/.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
