Skip to the page
RUST ANALYTICS
LIVE47,399PLY11,539SRV
QUOTE 216.39.240.13:28018 Online checked 9m ago

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

1000x weekly wipes moddedcarbonpve
Players · last
2/ 101
+0+22.2%24h
2% full
Day range 0 4
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 101
2% full
Change · 24h
+0
+22.2% from 2
7-day average
2
peak 7
Rank
#2,718
top 12%
Rank · 7d ago
#2,823
105 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 13h
Fri 16 Oct, 13:51 UTC
Group limit
8
8, the default
Gather rate
1000x
read from the name
Score
249
player hours, last seven days
Map
4500
fantomasx · seed 11280
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 13:51 UTCin 1d 13h

Every Friday at 13:51 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
33%
else halves by day 5

Coming wipes

  1. 1d 13hFri 16 Oct, 13:51 UTC
  2. 8d 13hFri 23 Oct, 13:51 UTC
  3. 15d 13hFri 30 Oct, 13:51 UTC
  4. 21d 19hThu 5 Nov, 19:00 UTCFW
  5. 22d 13hFri 6 Nov, 13:51 UTC
  6. 29d 13hFri 13 Nov, 13:51 UTC
  7. 36d 13hFri 20 Nov, 13:51 UTC
  8. 43d 13hFri 27 Nov, 13:51 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:51 UTC5d ago 7 – running 3
Thu 1 Oct, 18:03 UTC FW13d ago 7 halved by day 6 7.8 days 1
Fri 25 Sep, 15:13 UTC19d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC26d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average0/101−2−100.0%
2CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average2/100−2−47.6%
3RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average2/100+1
4RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average1/101+1
5[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average5/50+4+358.3%
6RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average0/101−3−100.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 1000x appears in the name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Groups can contain a maximum of 8 players, the default for the game. roleplay is the mode, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, with seed 11280, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is fantomasx.

Player Count

What position does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?

In the top 12% of all ranked servers, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is #2,718 on player hours over the last seven days.

How full is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

2 of 101 slots on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are filled right now. The seven-day average is 2 players, with a peak of 7. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 3 players.

Wipe Cycle

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] handle wipe day?

Recent wipes at this server drew an average peak of 7 players. On the latest wipe, 30 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If it did not hold, by day 5 the crowd dropped below half.

On what cycle does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipes on this rhythm: every Friday at 13:51 UTC. The date of its next wipe is Friday 16 October at 13:51 UTC. 5 days 10 hours ago the current world was created. The tags give a weekly wipe.

Server Overview

What is the server location for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

There is no region published for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 216.39.240.13:28018 is its address.

What is the performance like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The last 48 hours average 30 server fps, the low being 26. At its peak it held 149,998 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,822 MB. A climbing entity count plus low fps is the lag players report.

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The server is live: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online. Its own uptime figure dates the last restart to roughly 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Connection

What steps do I take to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The console route: start Rust, press F1, enter client.connect 216.39.240.13:28018. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp101
Max players Capacity: 101 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.