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RUST ANALYTICS
LIVE44,708PLY11,551SRV
QUOTE 2.100.241.106:28025 Offline checked 1d ago

rust-roaming-mobs dev

moddedoxide
Players · last
0/ 4
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,917
top 67%
Rank · 7d ago
#16,709
1792 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
0123402:0004:0006:0007:0009:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average22/245+0−0.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average9/1000+3+58.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−17−60.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average21/200+5+31.2%

Quick answers

from the figures on this page

Server Rules

How is rust-roaming-mobs dev configured in terms of rules and settings?

The name of rust-roaming-mobs dev carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on rust-roaming-mobs dev?

rust-roaming-mobs dev uses a procedural map, which the game generates.

Player Count

What is the rank of rust-roaming-mobs dev?

In the top 67% of all ranked servers, rust-roaming-mobs dev is #14,917 on player hours over the last seven days.

What is the population on rust-roaming-mobs dev?

Right now, rust-roaming-mobs dev is offline; the last sighting was 37 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

How often does rust-roaming-mobs dev wipe?

There are too few wipes on record for rust-roaming-mobs dev to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 6 hours old.

Server Info

What is the location of rust-roaming-mobs dev?

No region is published by rust-roaming-mobs dev. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 2.100.241.106:28025 is its address.

rust-roaming-mobs dev is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what rust-roaming-mobs dev runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is rust-roaming-mobs dev up, and how consistent is its uptime?

rust-roaming-mobs dev is down. The last time we saw it was 37 hours ago. 7 full days have passed with 79% uptime, 132 of 168 hours. First sighting by Rust Analytics: 6 October 2026.

Server Tags

How should you interpret the tags on rust-roaming-mobs dev?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which rust-roaming-mobs dev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does rust-roaming-mobs dev show up in Rust Analytics lists and filters?

These Rust Analytics lists include rust-roaming-mobs dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join rust-roaming-mobs dev?

Type client.connect 2.100.241.106:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.