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RUST ANALYTICS
LIVE48,296PLY11,592SRV
QUOTE 201.254.80.18:28015 Offline checked 9d ago

Test Server - Dont enter

monthly wipes moddedcarbon
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#8,241
7720 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 18h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average12/1000−3−20.4%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−4−47.8%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average14/700−36−72.3%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average21/200+5+31.9%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average6/650+0+5.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 64 on average3/1000−2−42.9%

Quick answers

from the figures on this page

Map and Rules

How is Test Server - Dont enter configured in terms of rules and settings?

No gather rate appears in the name of Test Server - Dont enter. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Test Server - Dont enter?

The game generates the procedural map on Test Server - Dont enter.

Player Count

What position does Test Server - Dont enter hold in the server rankings?

In the top 71% of all ranked servers, Test Server - Dont enter is #15,961 on player hours over the last seven days.

How full is Test Server - Dont enter?

At present, Test Server - Dont enter is offline; the last sighting was 9 days 1 hours ago.

Wipe Schedule

When does Test Server - Dont enter schedule its wipes?

The estimate for Test Server - Dont enter's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 11 days 2 hours. Its tags list a wipe each month.

Server Overview

Where can Test Server - Dont enter be found?

No region is published by Test Server - Dont enter. Rust Analytics reports the location a server claims, not the machine's actual location. 201.254.80.18:28015 is its address.

Test Server - Dont enter is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what Test Server - Dont enter runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Test Server - Dont enter up, and how consistent is its uptime?

Test Server - Dont enter is down. The last time we saw it was 9 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags & Filters

How should you interpret the tags on Test Server - Dont enter?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which Test Server - Dont enter publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Test Server - Dont enter appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Test Server - Dont enter: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Test Server - Dont enter?

Type client.connect 201.254.80.18:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp3
Max players Slot count: 3.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.