Test Server - Dont enter
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- #8,241 ▼7720 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 12/1000 | ▼−3−20.4% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▼−4−47.8% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 14/700 | ▼−36−72.3% | |
| 4 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 21/200 | ▲+5+31.9% | |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 6/650 | ▪+0+5.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 64 on average | 3/1000 | ▼−2−42.9% |
Quick answers
from the figures on this pageMap and Rules
How is Test Server - Dont enter configured in terms of rules and settings?
No gather rate appears in the name of Test Server - Dont enter. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test Server - Dont enter?
The game generates the procedural map on Test Server - Dont enter.
Player Count
What position does Test Server - Dont enter hold in the server rankings?
In the top 71% of all ranked servers, Test Server - Dont enter is #15,961 on player hours over the last seven days.
How full is Test Server - Dont enter?
At present, Test Server - Dont enter is offline; the last sighting was 9 days 1 hours ago.
Wipe Schedule
When does Test Server - Dont enter schedule its wipes?
The estimate for Test Server - Dont enter's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 11 days 2 hours. Its tags list a wipe each month.
Server Overview
Where can Test Server - Dont enter be found?
No region is published by Test Server - Dont enter. Rust Analytics reports the location a server claims, not the machine's actual location. 201.254.80.18:28015 is its address.
Test Server - Dont enter is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what Test Server - Dont enter runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Test Server - Dont enter up, and how consistent is its uptime?
Test Server - Dont enter is down. The last time we saw it was 9 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Tags & Filters
How should you interpret the tags on Test Server - Dont enter?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which Test Server - Dont enter publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Test Server - Dont enter appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Test Server - Dont enter: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join Test Server - Dont enter?
Type client.connect 201.254.80.18:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8
Game
gmvanilla
mp3
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.