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RUST ANALYTICS
LIVE36,793PLY11,503SRV
QUOTE 201.254.80.61:28015 Offline checked 9d ago

Test Server - Dont enter

monthly wipes moddedcarbon
Players · last
1/ 3
n/a24h
33% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 3
33% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,843
top 61%
Rank · 7d ago
#5,842
8001 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−4−80.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−15−60.4%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average11/200−5−32.3%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average3/650−3−48.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 63 on average1/1000−1−50.0%

Quick answers

from the figures on this page

Server Rules

How is Test Server - Dont enter configured in terms of rules and settings?

No gather rate is given in the name of Test Server - Dont enter. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.

What is the current map on Test Server - Dont enter?

The game generates the procedural map on Test Server - Dont enter.

Population

What position does Test Server - Dont enter hold in the server rankings?

In the top 61% of all ranked servers, Test Server - Dont enter is #13,843 on player hours over the last seven days.

What is the population on Test Server - Dont enter?

Right now, Test Server - Dont enter is offline; the last sighting was 9 days 12 hours ago.

Wipe Cycle

On what cycle does Test Server - Dont enter wipe?

The estimate for Test Server - Dont enter's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 5 hours old. Its tags list a wipe each month.

Server Info

What is the server location for Test Server - Dont enter?

There is no region published for Test Server - Dont enter. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 201.254.80.61:28015.

Test Server - Dont enter runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Test Server - Dont enter. Your game needs the same protocol to get in; Steam takes care of the update.

Is Test Server - Dont enter up, and how consistent is its uptime?

No response from Test Server - Dont enter. It was last seen 9 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.

Tags and Rankings

What is the meaning of the tags on Test Server - Dont enter?

These tags are published by Test Server - Dont enter and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Test Server - Dont enter?

These Rust Analytics lists include Test Server - Dont enter: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Test Server - Dont enter?

Type client.connect 201.254.80.61:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp3
Max players Slot count: 3.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.