Test Server - Dont enter
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,538 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago monthly schedule
- Next wipe
- 22d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 11/1000 | ▼−4−27.1% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▼−4−47.8% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 12/700 | ▼−38−76.2% | |
| 4 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 19/200 | ▲+3+19.4% | |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 4/650 | ▼−2−29.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 64 on average | 3/1000 | ▼−2−42.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Test Server - Dont enter?
The game generates the procedural map on Test Server - Dont enter.
Population
Where does Test Server - Dont enter sit in the rankings?
For the last seven days, Test Server - Dont enter holds rank #13,538 on player hours, in the top – of all ranked servers.
What is the population on Test Server - Dont enter?
At present, Test Server - Dont enter is offline; the last sighting was 29 days 22 hours ago.
Wipe Cycle
On what cycle does Test Server - Dont enter wipe?
The estimate for Test Server - Dont enter's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 39 days 3 hours. A monthly wipe schedule is published in its tags.
Server Info
Where can Test Server - Dont enter be found?
For Test Server - Dont enter, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 201.254.90.228:28015 is its address.
What Rust version is Test Server - Dont enter running?
Rust network protocol 2633 and build 163794 on Windows is what Test Server - Dont enter runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Test Server - Dont enter up, and how consistent is its uptime?
Offline at this moment: Test Server - Dont enter. Last seen 29 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Test Server - Dont enter?
Published by Test Server - Dont enter for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Test Server - Dont enter?
On Rust Analytics, Test Server - Dont enter matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
How can I connect to Test Server - Dont enter?
The console route: start Rust, press F1, enter client.connect 201.254.90.228:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8
Game
gmvanilla
mp3
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.