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RUST ANALYTICS
LIVE38,441PLY11,535SRV
QUOTE 202.189.5.26:28025 Online checked 14m ago

【双赢PVE】原倍/事件/萌新/突袭/死亡不掉

monthly wipes oxidepve
Players · last
2/ 200
+0−17.2%24h
1% full
Day range 0 8
7-day avg 2 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 200
1% full
Change · 24h
+0
−17.2% from 2
7-day average
2
peak 8
Rank
#4,559
top 20%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
68
player hours, last seven days
Map
5000
Procedural Map · seed 777840786
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0246821:0003:0008:0014:0019:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

025507510021:0003:0008:0014:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[SEA] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEA · groups of 8+ · monthly · 33 on average14/200−12−45.6%
2JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average22/300−2−8.7%
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average17/200−12−40.5%
4Kiyo Server JP PVEEA · groups of 20+ · monthly · 9 on average2/30−4−68.8%
5[SEA] tRust SG PvE Monthly VanillaEA · groups of 8+ · monthly · 9 on average5/50+2+100.0%
6【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架EA · groups of 15+ · monthly · 8 on average7/100+0−1.2%

Quick answers

from the figures on this page

Server Rules

How is 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 configured in terms of rules and settings?

No gather rate is given in the name of 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉. The default group size of 8 players applies here. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 uses a procedural map of size 5,000 with seed 777840786, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

For the last seven days, 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 holds rank #4,559 on player hours, in the top 20% of all ranked servers.

What is the population on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

On 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉, 2 players are in now, out of 200 slots. The seven-day average is 2 players, with a peak of 8. At 15:00 UTC in the last 48 hours, it averaged 7 players, the busiest hour.

Wipe Cycle

On what cycle does 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 wipe?

Using the force wipe, 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 9 hours. The tags state monthly wipes.

Server Overview

What is the location of 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

Its name points to Asia, but 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 202.189.5.26:28025 is its address.

Is 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 performing well?

Average server fps for the last 48 hours is 65; the floor was 4. 218,008 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 6,841 MB. What players feel as lag is low fps together with a rising entity count.

【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 23 hours ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 12 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

These tags are published by 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod). Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 show up in Rust Analytics lists and filters?

These Rust Analytics lists include 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

The console route: start Rust, press F1, enter client.connect 202.189.5.26:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.rustnm.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^p,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players Slot count: 200.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.