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RUST ANALYTICS
LIVE43,611PLY11,545SRV
QUOTE 202.36.95.228:25865 Online checked 10m ago

KOKOTIGNG SERVER 4FUN

moddedoxide
Players · last
0/ 125
+024h
0% full
Day range 0 2
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,382
top 20%
Rank · 7d ago
#7,200
2818 places up
Last wipe
7h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
77
player hours, last seven days
Map
6000
Procedural Map · seed 618188991
First seen
16 Sep 2026
no hostname published

Players

AveragePeakWipe
00.511.5203:0012:0021:0006:0015:0000:00Wiped Tue 13 Oct, 18:15 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040003:0012:0021:0006:0015:0000:00Wiped Tue 13 Oct, 18:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:15 UTC7h ago – – running 2
Tue 6 Oct, 15:20 UTC7d ago 4 halved by day 1 7.1 days 0
Tue 22 Sep, 18:52 UTC21d ago 2 halved by day 1 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000+0−4.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−65.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−14−55.1%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average19/200+4+26.0%

Quick answers

from the figures on this page

Rules & Settings

How is KOKOTIGNG SERVER 4FUN configured in terms of rules and settings?

The name of KOKOTIGNG SERVER 4FUN carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on KOKOTIGNG SERVER 4FUN?

The map on KOKOTIGNG SERVER 4FUN is procedural, size 6,000, with seed 618188991, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does KOKOTIGNG SERVER 4FUN hold in the server rankings?

For the last seven days, KOKOTIGNG SERVER 4FUN holds rank #4,382 on player hours, in the top 20% of all ranked servers.

What is the population on KOKOTIGNG SERVER 4FUN?

0 of 125 slots on KOKOTIGNG SERVER 4FUN are filled at the moment. The seven-day average is 0 players, with a peak of 4. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for KOKOTIGNG SERVER 4FUN?

The average peak across its recent wipes is 3 players. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

How often does KOKOTIGNG SERVER 4FUN wipe?

KOKOTIGNG SERVER 4FUN wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 hours old.

Server Details

What is the location of KOKOTIGNG SERVER 4FUN?

For KOKOTIGNG SERVER 4FUN, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 202.36.95.228:25865.

What is the performance like on KOKOTIGNG SERVER 4FUN?

Average server fps for the last 48 hours is 196; the floor was 66. At its peak it held 216,508 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,469 MB. What players feel as lag is low fps together with a rising entity count.

KOKOTIGNG SERVER 4FUN runs which version of Rust?

The build is Rust network protocol 2634 and build 167231 on Linux, running on KOKOTIGNG SERVER 4FUN. Joining requires the same protocol on your game, which Steam updates.

How reliable is KOKOTIGNG SERVER 4FUN and is it currently online?

Online at this moment: KOKOTIGNG SERVER 4FUN. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Tags and Rankings

How should you interpret the tags on KOKOTIGNG SERVER 4FUN?

These tags are published by KOKOTIGNG SERVER 4FUN and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature KOKOTIGNG SERVER 4FUN?

The following Rust Analytics lists feature KOKOTIGNG SERVER 4FUN: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to KOKOTIGNG SERVER 4FUN?

The console route: start Rust, press F1, enter client.connect 202.36.95.228:25865. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp125
Max players Capacity: 125 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.