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RUST ANALYTICS
LIVE57,591PLY11,621SRV
QUOTE 203.16.163.247:28015 Online checked 10m ago

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

monthly wipes moddedoxidepvehardcore
Players · last
0/ 25
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,805
top 22%
Rank · 7d ago
#4,024
781 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 20h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
56
player hours, last seven days
Map
6000
Underworld
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 20h

The force wipe · high confidence

usual gap
1.1 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 21d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC13d ago 3 – running 0
Wed 30 Sep, 13:02 UTC14d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC15d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC16d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 18 on average22/51+7+49.2%
2OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 14 on average9/50+3+52.1%
3[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average3/96+2+140.0%
4Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 3 on average0/100−1
5Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 3 on average4/100+0+2.1%
6|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 3 on average0/200+0

Quick answers

from the figures on this page

Map and Rules

How is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments configured in terms of rules and settings?

The name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments carries no gather rate. The default group size of 8 players applies here. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is procedural, size 6,000, and generated by the game. Its current map goes by Underworld.

Player Count

Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments sit in the rankings?

For the last seven days, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments holds rank #4,805 on player hours, in the top 22% of all ranked servers.

How full is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

0 of 25 slots on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments are filled right now. Average players over seven days: 0; peak: 3. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

An average of 2 players marked the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd reached its peak.

When does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments schedule its wipes?

The only wipe at Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 3 hours old. Its tags list a wipe each month.

Server Overview

What is the server location for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

For Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 203.16.163.247:28015 is its address.

Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments performing well?

The last 48 hours average 206 server fps, the low being 144. The entity count reached 31,431, covering buildings, deployables and all else in the world. Memory use peaked at 5,982 MB. A climbing entity count plus low fps is the lag players report.

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs. Joining requires the same protocol on your game, which Steam updates.

Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments up, and how consistent is its uptime?

Online at this moment: Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Its own uptime figure dates the last restart to roughly 8 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp25 (Max players): It holds 25 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^h (Hardcore): The hardcore ruleset from Facepunch: fewer helpers, harder survival; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

On Rust Analytics, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Type client.connect 203.16.163.247:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^m,^h,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp25
Max players It holds 25 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^h
Hardcore The hardcore ruleset from Facepunch: fewer helpers, harder survival.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.