My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,787 top 71%
- Rank · 7d ago
- #15,837 ▲50 places up
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 59 on average | 73/200 | ▼−1−0.8% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average | 27/200 | ▼−7−21.0% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average | 29/200 | ▲+8+35.9% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 31 on average | 29/300 | ▪+0+1.8% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 28 on average | 21/200 | ▼−1−3.1% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 19 on average | 15/100 | ▲+1+10.4% |
Quick answers
from the figures on this pageMap and Rules
How is My Rust server | Powered by AMP configured in terms of rules and settings?
No gather rate is given in the name of My Rust server | Powered by AMP. The default group size of 8 players applies here. pve is the mode, no combat against other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on My Rust server | Powered by AMP?
The game generates the procedural map on My Rust server | Powered by AMP.
Player Count
What position does My Rust server | Powered by AMP hold in the server rankings?
In the top 71% of all ranked servers, My Rust server | Powered by AMP is #15,787 on player hours over the last seven days.
What is the population on My Rust server | Powered by AMP?
At present, My Rust server | Powered by AMP is offline; the last sighting was 21 days ago.
Wipe Cycle
On what cycle does My Rust server | Powered by AMP wipe?
The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 34 days 12 hours ago the current world was created.
Server Info
Where can My Rust server | Powered by AMP be found?
There is no region published for My Rust server | Powered by AMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 204.111.134.123:28015.
What Rust version is My Rust server | Powered by AMP running?
The version in use at My Rust server | Powered by AMP: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is My Rust server | Powered by AMP and is it currently online?
Offline at this moment: My Rust server | Powered by AMP. Last seen 21 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature My Rust server | Powered by AMP?
The following Rust Analytics lists feature My Rust server | Powered by AMP: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to Join
How can I connect to My Rust server | Powered by AMP?
The console route: start Rust, press F1, enter client.connect 204.111.134.123:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.