My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,919 top 72%
- Rank · 7d ago
- #16,709 ▲790 places up
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 63 on average | 47/200 | ▼−19−28.3% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 28/200 | ▲+3+10.5% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average | 10/200 | ▼−3−21.1% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 56/300 | ▲+7+14.5% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 46/200 | ▲+2+4.0% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 6/100 | ▼−8−55.8% |
Quick answers
from the figures on this pageMap and Rules
How is My Rust server | Powered by AMP configured in terms of rules and settings?
No gather rate is given in the name of My Rust server | Powered by AMP. The default group size of 8 players applies here. It runs pve, no combat against other players. Community is its listing in the server browser. VAC is active.
Which map is played on My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, created by the game.
Player Count
What position does My Rust server | Powered by AMP hold in the server rankings?
For the last seven days, My Rust server | Powered by AMP holds rank #15,919 on player hours, in the top 72% of all ranked servers.
What is the population on My Rust server | Powered by AMP?
Right now, My Rust server | Powered by AMP is offline; the last sighting was 2 days 19 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does My Rust server | Powered by AMP wipe?
No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 31 days 10 hours.
Server Details
What is the location of My Rust server | Powered by AMP?
There is no region published for My Rust server | Powered by AMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 206.223.234.62:28015.
My Rust server | Powered by AMP runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what My Rust server | Powered by AMP runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of My Rust server | Powered by AMP?
No response from My Rust server | Powered by AMP. It was last seen 2 days 19 hours ago. 7 full days have passed with 1% uptime, 1 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.
Tags & Filters
How should you interpret the tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?
On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connection
What steps do I take to join My Rust server | Powered by AMP?
The console route: start Rust, press F1, enter client.connect 206.223.234.62:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.