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RUST ANALYTICS
LIVE40,574PLY11,536SRV
QUOTE 207.255.80.221:28018 Online checked 11m ago

OvrDaLvlGaming

moddedcarbon
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,809
top 35%
Rank · 7d ago
#6,766
1043 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
2500
Custom Map · seed 1337
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:46 UTC9d ago 1 – running 0
Sun 4 Oct, 00:40 UTC10d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average18/300−5−21.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−3−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average8/700−16−67.3%

Quick answers

from the figures on this page

Rules & Settings

How is OvrDaLvlGaming configured in terms of rules and settings?

The name of OvrDaLvlGaming carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on OvrDaLvlGaming?

A procedural map of size 2,500 with seed 1337 runs on OvrDaLvlGaming, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Player Count

What is the rank of OvrDaLvlGaming?

For the last seven days, OvrDaLvlGaming holds rank #7,809 on player hours, in the top 35% of all ranked servers.

How full is OvrDaLvlGaming?

0 of 100 slots on OvrDaLvlGaming are filled right now. The seven-day average is 0 players, with a peak of 1. At 14:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does OvrDaLvlGaming handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 12 hours after the latest wipe, the crowd reached its peak.

On what cycle does OvrDaLvlGaming wipe?

There are too few wipes on record for OvrDaLvlGaming to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 20 hours.

Server Info

What is the location of OvrDaLvlGaming?

There is no region published for OvrDaLvlGaming. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 207.255.80.221:28018.

How is the performance on OvrDaLvlGaming?

Server fps over the last 48 hours: 237 on average, 228 at the lowest. 28,515 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,761 MB. What players feel as lag is low fps together with a rising entity count.

OvrDaLvlGaming is on which Rust version?

The version in use at OvrDaLvlGaming: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is OvrDaLvlGaming and is it currently online?

Online at this moment: OvrDaLvlGaming. The reported uptime puts its last restart at about 36 hours ago. The last 7 full days give 88% uptime, 147 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.

Server Tags

How should you interpret the tags on OvrDaLvlGaming?

These tags are published by OvrDaLvlGaming and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature OvrDaLvlGaming?

These Rust Analytics lists include OvrDaLvlGaming: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to OvrDaLvlGaming?

The console route: start Rust, press F1, enter client.connect 207.255.80.221:28018. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.