Rimstserver
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,983 top 71%
- Rank · 7d ago
- #16,839 ▲856 places up
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1641485118
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average | 77/200 | ▲+7+9.3% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 54 on average | 42/200 | ▼−13−24.0% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 42 on average | 35/200 | ▼−22−39.0% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 33 on average | 6/300 | ▲+1+10.8% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average | 13/200 | ▲+4+36.8% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 16/100 | ▼−11−40.0% |
Quick answers
from the figures on this pageRules & Settings
How is Rimstserver configured in terms of rules and settings?
No gather rate is given in the name of Rimstserver. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rimstserver?
Rimstserver uses a procedural map of size 4,250 with seed 1641485118, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does Rimstserver hold in the server rankings?
For the last seven days, Rimstserver holds rank #15,983 on player hours, in the top 71% of all ranked servers.
What is the population on Rimstserver?
Right now, Rimstserver is offline; the last sighting was 3 days ago. Average players over the last seven days: 0.
Wipe Schedule
How often does Rimstserver wipe?
The record holds too few of Rimstserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 38 days ago the current world was created.
Server Details
Where can Rimstserver be found?
There is no region published for Rimstserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 210.131.210.185:28015.
Rimstserver runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on Rimstserver. The protocol has to match for you to join, and Steam applies that update.
Is Rimstserver up, and how consistent is its uptime?
Offline at this moment: Rimstserver. Last seen 3 days ago. 70% is its uptime for the last 7 full days, 117 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Rimstserver?
These tags are published by Rimstserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rimstserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rimstserver: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connection
What steps do I take to join Rimstserver?
Type client.connect 210.131.210.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.