Oil Trainer - Carbon Development
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,244 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 130 on average | 33/400 | ▲+3+10.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 109 on average | 129/100 | ▲+2+1.6% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average | 35/225 | ▲+12+54.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average | 18/1000 | ▼−1−7.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 73 on average | 45/700 | ▼−27−37.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 72 on average | 110/700 | ▲+110 |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Oil Trainer - Carbon Development?
No gather rate is given in the name of Oil Trainer - Carbon Development. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Oil Trainer - Carbon Development?
Oil Trainer - Carbon Development uses a procedural map, which the game generates.
Population
Where does Oil Trainer - Carbon Development sit in the rankings?
For the last seven days, Oil Trainer - Carbon Development holds rank #15,244 on player hours, in the top 71% of all ranked servers.
What is the population on Oil Trainer - Carbon Development?
On Oil Trainer - Carbon Development, 0 players are in now, out of 8 slots. Average players over the last seven days: 0.
Wipe Cycle
When does Oil Trainer - Carbon Development schedule its wipes?
The record holds too few of Oil Trainer - Carbon Development's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 hours old.
Server Info
What is the server location for Oil Trainer - Carbon Development?
No region is published by Oil Trainer - Carbon Development. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 217.217.226.145:28115.
Oil Trainer - Carbon Development is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Oil Trainer - Carbon Development. Your game needs the same protocol to get in; Steam takes care of the update.
Is Oil Trainer - Carbon Development up, and how consistent is its uptime?
Oil Trainer - Carbon Development is up. It is taking players now. 20 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Oil Trainer - Carbon Development?
These tags are published by Oil Trainer - Carbon Development and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Oil Trainer - Carbon Development?
On Rust Analytics, Oil Trainer - Carbon Development matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to Oil Trainer - Carbon Development?
The console route: start Rust, press F1, enter client.connect 217.217.226.145:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.