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RUST ANALYTICS
LIVE50,786PLY11,615SRV
QUOTE 220.158.16.162:28015 Online checked 8m ago

MORU RustServer s1

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#4,886
top 22%
Rank · 7d ago
#6,931
2045 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
55
player hours, last seven days
Map
4500
Custom Map · seed 19686
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC11d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW12d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average43/245+17+66.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average15/1000−8−33.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−6−53.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average21/700−50−70.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average24/200+4+22.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on MORU RustServer s1?

No gather rate is given in the name of MORU RustServer s1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on MORU RustServer s1?

A procedural map of size 4,500 with seed 19686 runs on MORU RustServer s1, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

What is the rank of MORU RustServer s1?

For the last seven days, MORU RustServer s1 holds rank #4,886 on player hours, in the top 22% of all ranked servers.

How many players does MORU RustServer s1 have?

0 of 50 slots on MORU RustServer s1 are filled at the moment. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at MORU RustServer s1?

The average peak across its recent wipes is 2 players. 10 hours after the latest wipe, the crowd reached its peak.

On what cycle does MORU RustServer s1 wipe?

No rhythm can be told for MORU RustServer s1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 17 hours.

Server Details

What is the location of MORU RustServer s1?

There is no region published for MORU RustServer s1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 220.158.16.162:28015 is its address.

Is MORU RustServer s1 performing well?

Server fps over the last 48 hours: 113 on average, 49 at the lowest. The entity count reached 87,312, covering buildings, deployables and all else in the world. The memory ceiling reached 3,616 MB. Low fps and growing entities are the source of felt lag.

MORU RustServer s1 is on which Rust version?

Rust network protocol 2634 and build 166494 on Linux is what MORU RustServer s1 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is MORU RustServer s1 and is it currently online?

MORU RustServer s1 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on MORU RustServer s1?

These tags are published by MORU RustServer s1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

MORU RustServer s1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature MORU RustServer s1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join MORU RustServer s1?

Type client.connect 220.158.16.162:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.