Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,839 ▲853 places up
- Last wipe
- 102d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 12344
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 183/2000 | ▲+46+33.9% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 205 on average | 245/2000 | ▼−32−11.5% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 32/200 | ▼−2−4.6% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 89/200 | ▼−2−2.3% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 24/100 | ▼−4−12.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Server?
The name of Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Server?
The map on Rust Server is procedural, size 4,000, with seed 12344, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of Rust Server?
In the top 71% of all ranked servers, Rust Server is #15,986 on player hours over the last seven days.
How many players does Rust Server have?
0 of 50 slots on Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Frequency
When does Rust Server schedule its wipes?
The record holds too few of Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 102 days 6 hours old.
Server Info
What is the server location for Rust Server?
No region is published by Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 220.158.26.147:28015 is its address.
How is the performance on Rust Server?
Server fps over the last 48 hours: 135 on average, 84 at the lowest. The entity count reached 89,233, covering buildings, deployables and all else in the world. Up to 3,865 MB of memory was used. Low fps and growing entities are the source of felt lag.
Rust Server is on which Rust version?
The version in use at Rust Server: Rust network protocol 2631 and build 158240, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust Server?
The server is live: Rust Server is online. 7 days 19 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs158240 (Build): It runs build 158240; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Server?
On Rust Analytics, Rust Server matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Rust Server?
Type client.connect 220.158.26.147:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2631,^p,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.