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RUST ANALYTICS
LIVE35,650PLY11,449SRV
QUOTE 24.30.139.105:28015 Offline checked 2d ago

Creative / Build

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average4/101−10−71.6%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25+0
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average39/999+7+21.6%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average171/999+59+52.5%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average63/150+16+33.8%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average12/100+2+26.3%

Quick answers

from the figures on this page

Rules & Settings

How is Creative / Build configured in terms of rules and settings?

No gather rate appears in the name of Creative / Build. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Creative / Build?

A procedural map runs on Creative / Build, created by the game.

Population

Where does Creative / Build sit in the rankings?

In the top 72% of all ranked servers, Creative / Build is #15,912 on player hours over the last seven days.

What is the population on Creative / Build?

At present, Creative / Build is offline; the last sighting was 2 days 23 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does Creative / Build schedule its wipes?

No rhythm can be told for Creative / Build yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days old.

Server Details

Where can Creative / Build be found?

For Creative / Build, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 24.30.139.105:28015.

Creative / Build is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Creative / Build. The protocol has to match for you to join, and Steam applies that update.

How reliable is Creative / Build and is it currently online?

No response from Creative / Build. It was last seen 2 days 23 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. First sighting by Rust Analytics: 12 October 2026.

Server Tags

What is the meaning of the tags on Creative / Build?

Published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Creative / Build show up in Rust Analytics lists and filters?

These Rust Analytics lists include Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Creative / Build?

The console route: start Rust, press F1, enter client.connect 24.30.139.105:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.