West Coast|TESTING
Key statistics
the figures behind the quote- Players now
- 0/ 60 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,330 top 69% · #1608 in NA
- Rank · 7d ago
- #16,111 ▼219 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 20h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Snowflake
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | US | Ducks PVE Community ServerNA · groups of 6 · monthly · 2 on average | 2/25 | ▲+2 | |
| 2 | Haven ♥ Cozy PvE | No BP Wipe | 6k MapNA · groups of 5 · monthly · 1 on average | 1/30 | ▼−1−42.9% | |
| 3 | [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 11 on average | 11/100 | ▲+2+22.2% | |
| 4 | |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid ProtecNA · groups of 6 · 1 on average | 1/150 | ▼−1−50.0% | |
| 5 | Kommon GroundNA · groups of 6 · biweekly · 1 on average | 0/50 | ▪+0 | |
| 6 | EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TPNA · groups of 6 · 2x · monthly · 1 on average | 3/100 | ▲+1+33.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on West Coast|TESTING?
No gather rate is given in the name of West Coast|TESTING. Group size is capped at 5 players. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What is the rank of West Coast|TESTING?
On seven-day player hours, West Coast|TESTING sits at #16,330, in the top 69% across ranked servers and #1,608 in North America.
How many players does West Coast|TESTING have?
At present, West Coast|TESTING is offline; the last sighting was 12 days 6 hours ago.
Wipe Frequency
When does West Coast|TESTING schedule its wipes?
From the force wipe, the next wipe at West Coast|TESTING is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 6 hours. Its tags list a wipe each month.
Server Overview
What is the location of West Coast|TESTING?
The NA tag and North America are what West Coast|TESTING lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 24.84.8.110:28015 is its address.
West Coast|TESTING runs which version of Rust?
The version in use at West Coast|TESTING: Rust network protocol 2634 and build 166493, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is West Coast|TESTING up, and how consistent is its uptime?
No response from West Coast|TESTING. It was last seen 12 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Tags & Filters
What is the meaning of the tags on West Coast|TESTING?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Capacity: 60 slots; ts5 (Group limit): Teams take no more than 5; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): Build 166493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which West Coast|TESTING publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does West Coast|TESTING show up in Rust Analytics lists and filters?
These Rust Analytics lists include West Coast|TESTING: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join West Coast|TESTING?
Type client.connect 24.84.8.110:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166493,ts5,^o^z
Game
gmrust
mp60
ts5
v2634
cs166493
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.