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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 35.151.133.48:28015 Offline NA · us3 checked 13d ago

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

weekly wipes vanillamoddedoxidepve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,717
top 70% · #1678 in NA
Rank · 7d ago
#15,586
1131 places down
Last wipe
190d ago
weekly schedule
Next wipe
5d 6h
Mon 19 Oct, 07:47 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeMonday 19 October, 07:47 UTCin 5d 6h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1/50−1−47.8%
2[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average3/75−2−42.9%
3NA POZITIVE PVE X1-3 [ДЛЯ НОВИЧКОВ] 08.10NA · groups of 8+ · 1x · weekly · 1 on average0/100+0
4[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 204 on average220/2000−60−21.3%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average71/200−24−25.1%
6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average59/200+4+6.8%

Quick answers

from the figures on this page

Map and Rules

How is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly configured in terms of rules and settings?

The name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carries no gather rate. The default group size of 8 players applies here. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses a procedural map, which the game generates.

Population

Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit in the rankings?

On seven-day player hours, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sits at #16,717, in the top 70% across ranked servers and #1,678 in North America.

What is the population on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

At present, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline; the last sighting was 13 days 3 hours ago.

Wipe Frequency

When does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly schedule its wipes?

The estimate for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's next wipe comes from weekly: 7 days after its last wipe. On Monday 19 October at 07:47 UTC the next wipe is due. 190 days 17 hours ago the current world was created. Its tags state a wipe every week.

Server Info

What is the server location for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly gives North America and the NA tag, with us3 as its region code. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 35.151.133.48:28015.

What Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly running?

The version in use at Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Rust network protocol 2623 and build 147776, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly up, and how consistent is its uptime?

No response from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. It was last seen 13 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

These tags are published by Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2623 (Protocol): Protocol 2623: matching game versions are required to join; cs147776 (Build): Build 147776; ptrak (Networking): The standard network layer, RakNet; $rus3 (Region code): us3 is the region code; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

These Rust Analytics lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connection

What is the process to join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Type client.connect 35.151.133.48:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$rus3,v2623,^p,^w,^v,NA,gmrust,cs147776,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2623
Protocol Protocol 2623: matching game versions are required to join.
cs147776
Build Build 147776.
ptrak
Networking The standard network layer, RakNet.
$rus3
Region code us3 is the region code.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.