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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 37.204.238.115:28015 Offline checked 9d ago

nameserver

moddedoxide
Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,009
top 71%
Rank · 7d ago
#16,953
944 places up
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/245+5+23.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Rules & Settings

How is nameserver configured in terms of rules and settings?

No gather rate is given in the name of nameserver. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on nameserver?

A procedural map runs on nameserver, created by the game.

Player Count

What position does nameserver hold in the server rankings?

For the last seven days, nameserver holds rank #16,009 on player hours, in the top 71% of all ranked servers.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 9 days 13 hours ago.

Wipe Frequency

How often does nameserver wipe?

The record holds too few of nameserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 43 days 16 hours ago the current world was created.

Server Info

Where can nameserver be found?

There is no region published for nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.204.238.115:28015.

nameserver runs which version of Rust?

Rust network protocol 2632 and build 162434 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is nameserver and is it currently online?

nameserver is down. The last time we saw it was 9 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Build 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which nameserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature nameserver?

On Rust Analytics, nameserver matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join nameserver?

Type client.connect 37.204.238.115:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs162434
Build Build 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.