[PVE]AMIGOS X5
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #3,152 top 14% · #1164 in EU
- Rank · 7d ago
- #2,988 ▼164 places down
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 20h Thu 15 Oct, 20:02 UTC
- Group limit
- 10 max players per team
- Gather rate
- 5x read from the name
- Score
- 181 player hours, last seven days
- Map
- 3500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14 days between real wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 20hThu 15 Oct, 20:02 UTC
- 14d 20hThu 29 Oct, 20:02 UTC
- 21d 19hThu 5 Nov, 19:00 UTCFW
- 28d 20hThu 12 Nov, 20:02 UTC
- 42d 20hThu 26 Nov, 20:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:02 UTC FW13d ago | 9 | – | running | 1 |
| Thu 17 Sep, 19:49 UTC27d ago | 6 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustAddicted PVE 5X | QOL | EVENTS | RAIDABLE BASES | BUILDEU · groups of 8+ · 5x · weekly · 1 on average | 0/100 | ▪+0 | |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average | 81/999 | ▲+7+8.8% | |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 48/100 | ▲+18+57.6% | |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average | 9/100 | ▲+3+47.8% | |
| 5 | Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average | 16/150 | ▲+4+31.3% | |
| 6 | ShockRust | Build ОбновлениеEU · no group limit · 8 on average | 0/50 | ▼−2−100.0% |
Quick answers
from the figures on this pageRules & Settings
How is [PVE]AMIGOS X5 configured in terms of rules and settings?
[PVE]AMIGOS X5 carries its gather rate in its name: 5x. Group size is capped at 10 players. It runs build & creative, building without gathering, in a sandbox. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
What is the current map on [PVE]AMIGOS X5?
The map on [PVE]AMIGOS X5 is procedural, size 3,500, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Population
What is the rank of [PVE]AMIGOS X5?
In the top 14% of all ranked servers, [PVE]AMIGOS X5 is #3,152 on player hours over the last seven days and #1,164 in Europe.
How full is [PVE]AMIGOS X5?
On [PVE]AMIGOS X5, 0 players are in now, out of 100 slots. The seven-day average is 1 players, with a peak of 6. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.
Wipe Frequency
How does [PVE]AMIGOS X5 handle wipe day?
Recent wipes at this server drew an average peak of 8 players. On the latest wipe, 35 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
On what cycle does [PVE]AMIGOS X5 wipe?
Its tag guides the prediction, as [PVE]AMIGOS X5 has too few wipes on record to confirm its schedule. On Thursday 15 October at 20:02 UTC the next wipe is due. 13 days 1 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Overview
Where can [PVE]AMIGOS X5 be found?
With the EU tag, [PVE]AMIGOS X5 lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.230.137.97:20700.
Is [PVE]AMIGOS X5 performing well?
Server fps over the last 48 hours: 97 on average, 46 at the lowest. 102,141 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,899 MB. What players feel as lag is low fps together with a rising entity count.
[PVE]AMIGOS X5 is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [PVE]AMIGOS X5. Your game needs the same protocol to get in; Steam takes care of the update.
Is [PVE]AMIGOS X5 up, and how consistent is its uptime?
The server is live: [PVE]AMIGOS X5 is online. The reported uptime puts its last restart at about 2 hours ago. 7 full days have passed with 89% uptime, 150 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [PVE]AMIGOS X5?
Published by [PVE]AMIGOS X5 for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^k (Build server): Base practice and design; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature [PVE]AMIGOS X5?
The following Rust Analytics lists feature [PVE]AMIGOS X5: Rust servers with 5x gather rates, Rust servers: Europe, Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Joining the Server
How can I connect to [PVE]AMIGOS X5?
Type client.connect 37.230.137.97:20700 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://amigos.gamestores.app/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^v,^k,EU,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
