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RUST ANALYTICS
LIVE43,798PLY11,542SRV
QUOTE 37.79.254.3:28015 Offline checked 3d ago

Krezos Project mod x1

1x vanillamoddedoxide
Players · last
1/ 50
n/a24h
2% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#8,077
top 36%
Rank · 7d ago
#7,093
984 places down
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
1x
read from the name
Score
11
player hours, last seven days
Map
–
Custom Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
67%
else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:18 UTC4d ago 1 – running 1
Wed 7 Oct, 18:16 UTC6d ago 1 – 1.9 days 0
Sat 3 Oct, 14:58 UTC10d ago 1 held half 4.1 days 0
Fri 2 Oct, 19:38 UTC11d ago 1 – 0.8 days 0
Tue 22 Sep, 17:51 UTC21d ago 2 halved by day 3 10.1 days 2
Wed 16 Sep, 15:06 UTC27d ago 2 held half 6.1 days 0
Tue 15 Sep, 16:56 UTC28d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−2−9.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average9/1000+3+58.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−17−60.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average20/200+4+25.0%

Quick answers

from the figures on this page

Server Rules

How is Krezos Project mod x1 configured in terms of rules and settings?

Krezos Project mod x1 carries its gather rate in its name: 1x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Player Count

Where does Krezos Project mod x1 sit in the rankings?

For the last seven days, Krezos Project mod x1 holds rank #8,077 on player hours, in the top 36% of all ranked servers.

What is the population on Krezos Project mod x1?

At present, Krezos Project mod x1 is offline; the last sighting was 3 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

How does Krezos Project mod x1 handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 25 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. Below half by day 3 is where the crowd fell when it did not hold.

When does Krezos Project mod x1 schedule its wipes?

No next wipe can be predicted for Krezos Project mod x1: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 10 hours ago the current world was created.

Server Info

What is the server location for Krezos Project mod x1?

No region is published by Krezos Project mod x1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.79.254.3:28015.

Krezos Project mod x1 runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Krezos Project mod x1 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Krezos Project mod x1?

Offline at this moment: Krezos Project mod x1. Last seen 3 days 9 hours ago. The last 7 full days give 10% uptime, 17 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

How should you interpret the tags on Krezos Project mod x1?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Krezos Project mod x1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Krezos Project mod x1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Krezos Project mod x1: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 1x.

How to Join

What is the process to join Krezos Project mod x1?

Type client.connect 37.79.254.3:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.