SDG PvE (test 4)
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,230 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 21/400 | ▼−5−19.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 109 on average | 135/100 | ▲+5+4.0% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average | 16/225 | ▼−3−14.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average | 13/1000 | ▼−6−31.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 73 on average | 28/700 | ▼−32−53.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 72 on average | 82/700 | ▲+81+8100.0% |
Quick answers
from the figures on this pageServer Rules
How is SDG PvE (test 4) configured in terms of rules and settings?
No gather rate is given in the name of SDG PvE (test 4). The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on SDG PvE (test 4)?
A procedural map runs on SDG PvE (test 4), created by the game.
Player Count
What is the rank of SDG PvE (test 4)?
For the last seven days, SDG PvE (test 4) holds rank #15,230 on player hours, in the top 71% of all ranked servers.
What is the population on SDG PvE (test 4)?
On SDG PvE (test 4), 0 players are in now, out of 20 slots. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does SDG PvE (test 4) wipe?
No rhythm can be told for SDG PvE (test 4) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.
Server Details
Where can SDG PvE (test 4) be found?
For SDG PvE (test 4), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 38.107.232.37:29910.
SDG PvE (test 4) runs which version of Rust?
The version in use at SDG PvE (test 4): Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is SDG PvE (test 4) up, and how consistent is its uptime?
SDG PvE (test 4) is up. It is taking players now. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. First sighting by Rust Analytics: 19 October 2026.
Tags and Rankings
What is the meaning of the tags on SDG PvE (test 4)?
These tags are published by SDG PvE (test 4) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature SDG PvE (test 4)?
On Rust Analytics, SDG PvE (test 4) matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join SDG PvE (test 4)?
The console route: start Rust, press F1, enter client.connect 38.107.232.37:29910. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.