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RUST ANALYTICS
LIVE44,708PLY11,551SRV
QUOTE 40.160.19.16:28015 Online checked 11m ago

[US East] Facepunch 4

official monthly wipes vanilla
Players · last
12/ 350
+2+14.3%24h
3% full
Day range 6 18
7-day avg 13 peak 27
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
12/ 350
3% full
Change · 24h
+2
+14.3% from 10
7-day average
13
peak 27
Rank
#947
top 4%
Rank · 7d ago
#870
77 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,177
player hours, last seven days
Map
4500
Procedural Map · seed 297650890
First seen
13 Sep 2026
new__useast4.playrust.com

Players

AveragePeak
01020304002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 27 players.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
32
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 32 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average417/425+20+5.1%
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 212 on average279/300+8+3.1%
3Rusty Moose |US Small|NA · groups of 8+ · monthly · 202 on average211/300−44−17.3%
4Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 193 on average164/200−16−9.1%
5Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 150 on average225/275+8+3.6%
6RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 127 on average142/225−22−13.5%

Quick answers

from the figures on this page

Server Rules

How is [US East] Facepunch 4 configured in terms of rules and settings?

No gather rate is given in the name of [US East] Facepunch 4. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Rust's in-game Official tab includes this server. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US East] Facepunch 4?

The map on [US East] Facepunch 4 is procedural, size 4,500, with seed 297650890, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of [US East] Facepunch 4?

In the top 4% of all ranked servers, [US East] Facepunch 4 is #947 on player hours over the last seven days.

How many players does [US East] Facepunch 4 have?

On [US East] Facepunch 4, 12 players are in now, out of 350 slots. The mean over the last seven days is 13 players, reaching 27 at its highest. At 02:00 UTC in the last 48 hours, it averaged 23 players, the busiest hour.

Wipe Schedule

How does [US East] Facepunch 4 handle wipe day?

The average peak across its recent wipes is 32 players. 9 hours after the latest wipe, the crowd reached its peak.

How often does [US East] Facepunch 4 wipe?

Once a month, at the force wipe, [US East] Facepunch 4 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 7 hours. A monthly wipe schedule is published in its tags.

Server Info

What is the location of [US East] Facepunch 4?

Its name points to North America, but [US East] Facepunch 4 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 40.160.19.16:28015.

What is the performance like on [US East] Facepunch 4?

The last 48 hours average 275 server fps, the low being 238. 135,187 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,725 MB. Low fps and growing entities are the source of felt lag.

[US East] Facepunch 4 is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [US East] Facepunch 4. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [US East] Facepunch 4?

[US East] Facepunch 4 is up. It is taking players now. The reported uptime puts its last restart at about 13 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on [US East] Facepunch 4?

These tags are published by [US East] Facepunch 4 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who is behind [US East] Facepunch 4?

The same operator most likely runs [US East] Facepunch 4 and the 124 other servers we track that publish a playrust.com hostname.

[US East] Facepunch 4 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [US East] Facepunch 4: Rust tutorial servers, by population, Official Rust servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Connection

How can I connect to [US East] Facepunch 4?

The console route: start Rust, press F1, enter client.connect 40.160.19.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp350
Max players Capacity: 350 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.