Skip to the page
RUST ANALYTICS
LIVE62,557PLY11,603SRV
QUOTE 40.160.19.241:28020 Online checked 13m ago

[US East] Facepunch Premium 5

official monthly wipes vanillapremium
Players · last
28/ 300
+6+27.3%24h
9% full
Day range 19 39
7-day avg 32 peak 64
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
28/ 300
9% full
Change · 24h
+6
+27.3% from 22
7-day average
32
peak 64
Rank
#575
top 3%
Rank · 7d ago
#583
8 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5,347
player hours, last seven days
Map
4500
Procedural Map · seed 950818590
First seen
13 Sep 2026
us__east__premium__5.playrust.com

Players

AveragePeak
02040608013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 42 players.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 6h

The force wipe · high confidence

wipe-day peak
59
players, last three wipes

Coming wipes

  1. 21d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW13d ago 59 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average122/200−34−21.7%
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 203 on average95/200+0+0.4%
3Rusty Moose |US Small|NA · groups of 8+ · monthly · 183 on average71/200−1−0.9%
4Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 162 on average52/200−32−38.3%
5Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 146 on average58/100−3−4.4%
6RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 114 on average22/225−11−33.8%

Quick answers

from the figures on this page

Map and Rules

How is [US East] Facepunch Premium 5 configured in terms of rules and settings?

No gather rate appears in the name of [US East] Facepunch Premium 5. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it in the Official tab of Rust's server list. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. Entry requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

What is the current map on [US East] Facepunch Premium 5?

A procedural map of size 4,500 with seed 950818590 runs on [US East] Facepunch Premium 5, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does [US East] Facepunch Premium 5 sit in the rankings?

For the last seven days, [US East] Facepunch Premium 5 holds rank #575 on player hours, in the top 3% of all ranked servers.

What is the population on [US East] Facepunch Premium 5?

On [US East] Facepunch Premium 5, 28 players are in now, out of 300 slots. The mean over the last seven days is 32 players, reaching 64 at its highest. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 39 players.

Wipe Cycle

What happens on wipe day at [US East] Facepunch Premium 5?

An average of 59 players marked the busiest point of its recent wipes. 33 hours after the latest wipe, the crowd reached its peak.

When does [US East] Facepunch Premium 5 schedule its wipes?

Once a month, at the force wipe, [US East] Facepunch Premium 5 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 13 days 19 hours. The tags state monthly wipes.

Server Details

Where can [US East] Facepunch Premium 5 be found?

Its name points to North America, but [US East] Facepunch Premium 5 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 40.160.19.241:28020.

How is the performance on [US East] Facepunch Premium 5?

Average server fps for the last 48 hours is 178; the floor was 124. The entity count reached 187,100, covering buildings, deployables and all else in the world. Memory use peaked at 7,535 MB. Low fps and growing entities are the source of felt lag.

[US East] Facepunch Premium 5 runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what [US East] Facepunch Premium 5 runs. The protocol has to match for you to join, and Steam applies that update.

Is [US East] Facepunch Premium 5 up, and how consistent is its uptime?

[US East] Facepunch Premium 5 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 23 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [US East] Facepunch Premium 5?

The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is offered for new players; ^q (Premium): Entry requires Rust's premium status; sc2 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which [US East] Facepunch Premium 5 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Who manages [US East] Facepunch Premium 5?

124 other servers we track publish a playrust.com hostname, as does [US East] Facepunch Premium 5, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature [US East] Facepunch Premium 5?

The following Rust Analytics lists feature [US East] Facepunch Premium 5: Rust tutorial servers, by population, Official Rust servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Connection

What steps do I take to join [US East] Facepunch Premium 5?

The console route: start Rust, press F1, enter client.connect 40.160.19.241:28020. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,^q,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp300
Max players Capacity: 300 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Mods and access

^q
Premium Entry requires Rust's premium status.

Other

sc2
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.