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RUST ANALYTICS
LIVE33,519PLY11,448SRV
QUOTE 43.239.136.100:28015 Online checked 11m ago

[EA] Facepunch 1

official monthly wipes vanilla
Players · last
25/ 250
−1−4.5%24h
10% full
Day range 10 46
7-day avg 37 peak 96
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
25/ 250
10% full
Change · 24h
−1
−4.5% from 26
7-day average
37
peak 96
Rank
#545
top 2%
Rank · 7d ago
#282
263 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6,247
player hours, last seven days
Map
4500
Procedural Map · seed 1849158157
First seen
13 Sep 2026
hk1.playrust.com

Players

AveragePeak
02040608006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 46 players.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe · high confidence

wipe-day peak
201
players, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW12d ago 201 – running 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average182/200+46+33.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average91/200−23−20.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average323/350+55+20.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average107/200+15+16.9%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average68/300−30−30.6%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 272 on average56/300−44−43.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [EA] Facepunch 1?

No gather rate is given in the name of [EA] Facepunch 1. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is listed in the Official tab in-game. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on [EA] Facepunch 1?

[EA] Facepunch 1 uses a procedural map of size 4,500 with seed 1849158157, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of [EA] Facepunch 1?

For the last seven days, [EA] Facepunch 1 holds rank #545 on player hours, in the top 2% of all ranked servers.

How many players does [EA] Facepunch 1 have?

On [EA] Facepunch 1, 25 players are in now, out of 250 slots. The mean over the last seven days is 37 players, reaching 96 at its highest. At 14:00 UTC in the last 48 hours, it averaged 43 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for [EA] Facepunch 1?

An average of 201 players marked the busiest point of its recent wipes. 20 hours after the latest wipe, the crowd reached its peak.

When does [EA] Facepunch 1 schedule its wipes?

The only wipe at [EA] Facepunch 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days 11 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Details

Where can [EA] Facepunch 1 be found?

There is no region published for [EA] Facepunch 1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 43.239.136.100:28015 is its address.

Is [EA] Facepunch 1 performing well?

The last 48 hours average 95 server fps, the low being 73. The entity count reached 182,121, covering buildings, deployables and all else in the world. The memory ceiling reached 6,915 MB. What players feel as lag is low fps together with a rising entity count.

[EA] Facepunch 1 runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [EA] Facepunch 1. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [EA] Facepunch 1?

[EA] Facepunch 1 is up. It is taking players now. 17 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [EA] Facepunch 1?

The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): It holds 250 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc3 (Custom tag): A non-standard tag, added by the owner or through a plugin, which [EA] Facepunch 1 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Who operates [EA] Facepunch 1?

A playrust.com hostname is published by [EA] Facepunch 1 and by 124 other servers we track, which indicates one operator.

Where does [EA] Facepunch 1 show up in Rust Analytics lists and filters?

On Rust Analytics, [EA] Facepunch 1 matches these lists: Rust tutorial servers, by population, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Joining the Server

How can I connect to [EA] Facepunch 1?

Type client.connect 43.239.136.100:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc3,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp250
Max players It holds 250 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc3
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.