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RUST ANALYTICS
LIVE34,523PLY11,464SRV
QUOTE 45.121.210.82:49175 Online OC checked 10m ago

THE AUSTRALIA & N/Z

quad monthly wipes moddedoxide
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71% · #190 in OC
Rank · 7d ago
#14,040
1921 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Custom Map · seed 517640405
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 71% of all ranked servers, top 86% in OC, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 14h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Old Gits Gaming 1000xOC · quad · 1000x · biweekly · 1 on average1/100−1−50.0%
2UKN.GG - AU Training Grounds - MainOC · groups of 500+ · 6 on average4/200+3+269.2%
3RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFAOC · no group limit · 2 on average1/50+1
4Uranus.gg US 5x Weekly | small one grid | Modded | 10/8NA · quad · 5x · weekly · 2 on average0/50−2−100.0%
5RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 636 on average201/250+6+3.0%
6R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average32/400−24−42.3%

Quick answers

from the figures on this page

Map and Rules

How is THE AUSTRALIA & N/Z configured in terms of rules and settings?

No gather rate appears in the name of THE AUSTRALIA & N/Z. A maximum of 4 players per group is set through quad. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on THE AUSTRALIA & N/Z?

A procedural map of size 3,750 with seed 517640405 runs on THE AUSTRALIA & N/Z, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Population

What position does THE AUSTRALIA & N/Z hold in the server rankings?

On seven-day player hours, THE AUSTRALIA & N/Z sits at #15,961, in the top 71% across ranked servers and #190 in Oceania. Among servers in quad, it stands at #633.

How many players does THE AUSTRALIA & N/Z have?

0 of 20 slots on THE AUSTRALIA & N/Z are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does THE AUSTRALIA & N/Z schedule its wipes?

From the force wipe, the next wipe at THE AUSTRALIA & N/Z is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 17 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can THE AUSTRALIA & N/Z be found?

The OC tag and Oceania are what THE AUSTRALIA & N/Z lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.121.210.82:49175 is its address.

What is the performance like on THE AUSTRALIA & N/Z?

Server fps over the last 48 hours: 60 on average, 60 at the lowest. At its peak it held 43,481 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,140 MB. Low fps and growing entities are the source of felt lag.

What Rust version is THE AUSTRALIA & N/Z running?

The version in use at THE AUSTRALIA & N/Z: Rust network protocol 2634 and build 166586, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is THE AUSTRALIA & N/Z and is it currently online?

The server is live: THE AUSTRALIA & N/Z is online. The reported uptime puts its last restart at about 10 days 21 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 2 October 2026.

Tags and Rankings

How should you interpret the tags on THE AUSTRALIA & N/Z?

Published by THE AUSTRALIA & N/Z for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp20 (Max players): Capacity: 20 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature THE AUSTRALIA & N/Z?

On Rust Analytics, THE AUSTRALIA & N/Z matches these lists: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to THE AUSTRALIA & N/Z?

The console route: start Rust, press F1, enter client.connect 45.121.210.82:49175. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/9DM9dzZQz4.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^e,OC,gmvanilla,cs166586,ts4,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp20
Max players Capacity: 20 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.