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RUST ANALYTICS
LIVE35,515PLY11,488SRV
QUOTE 45.140.129.66:11300 Offline checked 4d ago

test

teams off moddedoxidehardcore
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Custom Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average7/100+0−5.6%
2Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average9/100+4+83.1%
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 2 on average0/100+0
4Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average5/50+2+100.0%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average0/50−1−100.0%
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average0/100+0

Quick answers

from the figures on this page

Map and Rules

How is test configured in terms of rules and settings?

The name of test carries no gather rate. A group limit is not published. hardcore is the mode, Facepunch's hardest mode. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on test?

test uses a procedural map of size 4,000, generated by the game. The map in use is Custom Map.

Activity

What position does test hold in the server rankings?

In the top 71% of all ranked servers, test is #15,961 on player hours over the last seven days.

What is the population on test?

Right now, test is offline; the last sighting was 4 days 13 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does test schedule its wipes?

The record holds too few of test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 4 days 15 hours.

Server Details

What is the location of test?

For test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 45.140.129.66:11300 is its address.

test is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what test runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of test?

test is down. The last time we saw it was 4 days 13 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on test?

The game's server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp20 (Max players): It holds 20 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Joining the Server

How can I connect to test?

The console route: start Rust, press F1, enter client.connect 45.140.129.66:11300. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp20
Max players It holds 20 slots.
ts0
Group limit Teams do not run here.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.