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RUST ANALYTICS
LIVE52,276PLY11,632SRV
QUOTE 45.146.55.109:28015 Offline checked 15d ago

My Rust server | Powered by AMP

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,953
top 71%
Rank · 7d ago
#15,887
1066 places down
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average44/245+18+69.8%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−6−24.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−6−53.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average23/700−48−67.6%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average25/200+5+27.9%

Quick answers

from the figures on this page

Map and Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

The name of My Rust server | Powered by AMP carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Population

What position does My Rust server | Powered by AMP hold in the server rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #16,953 on player hours, in the top 71% of all ranked servers.

How many players does My Rust server | Powered by AMP have?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 15 days 23 hours ago.

Wipe Cycle

When does My Rust server | Powered by AMP schedule its wipes?

No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 32 days 1 hours ago the current world was created.

Server Info

What is the location of My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 45.146.55.109:28015.

What Rust version is My Rust server | Powered by AMP running?

The version in use at My Rust server | Powered by AMP: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Rust server | Powered by AMP and is it currently online?

My Rust server | Powered by AMP is down. The last time we saw it was 15 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Rust server | Powered by AMP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to My Rust server | Powered by AMP?

Type client.connect 45.146.55.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.