My Rust Devblog 133 Server on Version 1051.72
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- – no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 20/245 | ▼−2−9.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 9/1000 | ▲+3+58.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−2−66.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−17−60.8% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 20/200 | ▲+4+25.0% |
Quick answers
from the figures on this pageMap and Rules
How is My Rust Devblog 133 Server on Version 1051.72 configured in terms of rules and settings?
No gather rate appears in the name of My Rust Devblog 133 Server on Version 1051.72. A group limit is not published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. VAC is not active.
What is the current map on My Rust Devblog 133 Server on Version 1051.72?
My Rust Devblog 133 Server on Version 1051.72 uses a procedural map, which the game generates.
Population
What is the rank of My Rust Devblog 133 Server on Version 1051.72?
In the top 71% of all ranked servers, My Rust Devblog 133 Server on Version 1051.72 is #15,974 on player hours over the last seven days.
How full is My Rust Devblog 133 Server on Version 1051.72?
Right now, My Rust Devblog 133 Server on Version 1051.72 is offline; the last sighting was 23 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does My Rust Devblog 133 Server on Version 1051.72 schedule its wipes?
The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC.
Server Overview
What is the server location for My Rust Devblog 133 Server on Version 1051.72?
No region is published by My Rust Devblog 133 Server on Version 1051.72. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 45.187.111.216:28015 is its address.
What Rust version is My Rust Devblog 133 Server on Version 1051.72 running?
The build is Rust network protocol 1806 on Windows, running on My Rust Devblog 133 Server on Version 1051.72. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of My Rust Devblog 133 Server on Version 1051.72?
My Rust Devblog 133 Server on Version 1051.72 is down. The last time we saw it was 23 hours ago. First sighting by Rust Analytics: 13 October 2026.
Tags and Rankings
What is the meaning of the tags on My Rust Devblog 133 Server on Version 1051.72?
The game's server browser reads mp1 (Max players): Capacity: 1 slots; v1806 (Protocol): Your game must run protocol 1806 to connect; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Modded listing: the game is changed by plugins or settings; h815a96ff (Custom tag): A non-standard tag, added by the owner or through a plugin, which My Rust Devblog 133 Server on Version 1051.72 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does My Rust Devblog 133 Server on Version 1051.72 show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Joining the Server
What is the process to join My Rust Devblog 133 Server on Version 1051.72?
Type client.connect 45.187.111.216:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as oxide,modded,mp1,v1806,h815a96ff
Game
mp1
v1806
Mods and access
oxide
modded
Other
h815a96ff
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.